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Bladegrasp, Smoke, and Root

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Tigo123

I have a few complaints from multiple people etc even samurais themselves saying that Bladegrasp is way to OP, The cooldown is only 1 minute and grants invinicibility for 5 seconds, sometimes it is longer because of lag and it can either speed or slow down the timer which gives Samurais the ability to rape pretty much every class. Smoke, only thing that does not really make sense to me is that it only last for 10 seconds yet has a 5 minute cooldown unlike bladgrasps 1 minute cool down and the skill last for 5 seconds, that extra 5 seconds isn't worth the 4 minute cool down. Maybe bladegrasp would not be as much of deal to ninjas if they could use it as much as Samurais can use there skill. Root, this ability is rather annoying because it roots someone for as long as 3 fully charged arrow shots which pretty much kills every single class and/or spec or leaves them to 2 hearts or less.....which is pretty bad considering you can root from 1-15 blocks away. So I think the cooldown needs to be upped or it needs to be reduced for the time that you are rooted.

These are just some of my thoughts and a few others....Reply with your opinions.

~Tigo
 

Diffuse

Legacy Supporter 4
Joined
Jul 27, 2011
I agree that samurais are too strong (50 samurai here). Either bladegrasp needs to last a shorter amount of time or have a longer cooldown. I'd say nerf bladegrasp duration by 1 second, up its cooldown to 2 minutes and reduce samurai damage by 1 (The last would be sad because I wouldnt be able to 1 shot pigs with diamond swords though)

As for smoke I think smoke is actually somewhat very overpowered. It doesn't feel that way because its ninja's only real skill and it loses in comparison to bladegrasp, but when you compare it to a lot of other specs it actually is verrry strong. Theres a reason why greek won the arena tournament.

As for root, I do believe that it is probably the strongest ability in the game currently and breaks pvp entirely. If you can cast root you are guaranteed at least 2 shots which equates to roughly 60 damage. 60 damage for most people is all or close to 85% of their health. This coupled with the fact that root is easy to use and has an extremely short cooldown is ridiculous.
 

Faunherer

Legacy Supporter 4
Joined
Jun 24, 2011
Location
Winterfell
As for root, I do believe that it is probably the strongest ability in the game currently and breaks pvp entirely. If you can cast root you are guaranteed at least 2 shots which equates to roughly 60 damage. 60 damage for most people is all or close to 85% of their health. This coupled with the fact that root is easy to use and has an extremely short cooldown is ridiculous.
For unspecced rogues and casters, taking 60 damage means you are dead. Root is terribly OP, maybe a minute cool down and its reagent being a sapling?
 

Diffuse

Legacy Supporter 4
Joined
Jul 27, 2011
I vote to remove it from the game entirely. Rangers are fine without it even in lag.
 

Faunherer

Legacy Supporter 4
Joined
Jun 24, 2011
Location
Winterfell
It could be changed to a defensive skill, where it lasts for 5 or so seconds and roots the target, but the target cannot take damage or move. This would change it into the skill it was supposed to be (at least the skill I see that it should be) where it gives a ranger time to escape.
 

iHazBryn

Legacy Supporter 2
Joined
May 1, 2011
Location
Canada
I say, seeing as smoke is the ninjas main ability, to put the cooldown to around 45 seconds. Put the cooldown on blade grasp up too 2 minuites and put the cool down on root to around 15-20 seconds
 
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Tigo123

Cool down for root for 15-20 seconds? That does not really help anything, Seriously Diffuse, You can power up 3 bow shots and not sure how much damage that is but I am pretty sure that kills most classes
 

Diffuse

Legacy Supporter 4
Joined
Jul 27, 2011
Why mention me in that last post. I voted to have it removed entirely as I believe rangers are fine without it. I say it would be best to remove it or somehow give it the ability to cast invuln on its target like stepur said. This would have the dual advantage of removing its ability to ensure a free kill and it would give rangers the ability to support friends if they are good. Roots original use (at least in my opinion) was to allow rangers to get away and maybe get a few easy shots in, but now that a few shots are enough to decimate people it should only be able to do the first part.

Edit: As for the other abilities, while I know that it is a lot to ask, I'd say the best solution for ninja is to nerf the duration on smoke to 5-7 seconds, reduce its cooldown and give them a different damage dealing or fighting ability. As for samurai I think bladegrasp should last only 3 seconds with maybe a 2.5 minute cooldown and reinstate one back into the game.
 
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Tigo123

I was talking @ you about the bow sorry that sentence looked rather confusing and I did not really clarify who I was talking to
 
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