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Big ol Attribute Guide

malikdanab

Legacy Supporter 8
Joined
Sep 28, 2011
Other changes: Aimed shot now scales with agility (It always has, but Delf fixed a bug where it didn't show in the tool-tip)

Of the two classes that can use bows atm (Bard is disabled for the time being.) Ninja's bow dmg increases bu 0.18 per point of agility while Rangers increases by 0.19. While the tool-tip dmg is weird cause it's base on a not fully drawn bow we can calculate that percentage increase of each point added.

Ninja's gain 0.593% extra dmg per point.
Rangers gain 0.479% extra dmg per point.
 

Dakinara

Legacy Supporter 6
Joined
Apr 6, 2013
Other changes: Aimed shot now scales with agility (It always has, but Delf fixed a bug where it didn't show in the tool-tip)

Of the two classes that can use bows atm (Bard is disabled for the time being.) Ninja's bow dmg increases bu 0.18 per point of agility while Rangers increases by 0.19. While the tool-tip dmg is weird cause it's base on a not fully drawn bow we can calculate that percentage increase of each point added.

Ninja's gain 0.593% extra dmg per point.
Rangers gain 0.479% extra dmg per point.

Thanks - should those numbers at bottom be opposite though? If ranger gets 0.19 vs 0.18 for ninja i would expect he would get high damage bonus fully drawn? or does bow strength mess something up?
 

malikdanab

Legacy Supporter 8
Joined
Sep 28, 2011
Thanks - should those numbers at bottom be opposite though? If ranger gets 0.19 vs 0.18 for ninja i would expect he would get high damage bonus fully drawn? or does bow strength mess something up?
Ninja has slightly better scaling but a worse base. The reason Ranger has so much higher dmg is that bowstrength increases dmg by a whole 20%.
 

Dakinara

Legacy Supporter 6
Joined
Apr 6, 2013
JUST FYI - alot of things have changed on test, especially the number of points required to raise attributes per level. Will update this guide with accuracte info once the reset is live.
 
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