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Bug Beguiler plaguebomb damage scaling.

cschris54321

Soulsand
Joined
Jul 8, 2012
On the herocraft wiki plaguebomb is said to have a base damage of 150 and a scaling of 2.5 per intellect.
I have 23 intellect and my damage is 183. I don't know whether this is a problem with the base damage or the scaling, but with 23 intellect I am supposed to get 207 damage according to the wiki.


Edit: so I did some testing and here you go. I also changed the wiki to mach what I found.
OK I figured out the true base damage of beguiler fireball and plaugebomb by going on the test server and seeing the damage with the attributes.

plaugebomb 6 int:140.75 damage
plaugebomb 7 int:143.38
plaugebomb 8 int 146 damage
plaugebomb 9 int 148.62
plaugebomb 10 int 151.25
pluagebomb 11 int 153.88
plaugebomb 16 int 167
plaugebomb 17 itn 169.62
plaugebomb 49 int 253.62
increase of 2.625, rounding to 2.62/2.63 switching each consecutive level
starting point of 125 damage


fireball 6 in 105
fireball 7 int 107
fireball 8 int 109
fireball 9 int 110
fireball 10 int 112
fireball 11int 114
fireball 16 int 123-----
fireball 17 int 124-----
fireball 18 int 126
fireball 19 int 128
fireball 20 int 130-------
fireball 21 int 131-----
fireball 22 int 133
fireball 23 int 135
fireball 24 int 137-----
fireball 25 int 138------

Increase in 2 with an exception of an increase in 1 every 4 attributes.
base damage of 95
1.75 overall ratio
\

I also found the piggify base and ratio to charisma to be incorrect on the wiki, i am fixing it rightt now
 
Last edited:

WitchOnaRampage

Legacy Supporter 9
Joined
Jul 15, 2012
Location
Australia
@cschris5432a Perhaps I'd best explain how the wiki works. It's a community resource kept up to date by the community, as best we can.

What happens is that the coding comes first, and then players working on the wiki find out as much as we can and put it in the wiki. There is no direct link between the code and the wiki. There is also no guaranteed process for providing information about coding changes on to the wiki workers. As I said, we have to hunt it down usually, and then understand it, and then write it up.

Very little in the wiki constitutes "rules" - just the Rules pages - and the Creating Townships page is a bit that way too (but that's not been updated for the current map as yet).

But the thing is, being in the wiki doesn't make a thing right. What's in the code is what you'll experience in game, and that can changes on a daily basis. How up to date and how correct the wiki is depends on the energy and attention of the workers and our access to reliable and timely information.

As it says on a bunch of pages in the wiki: Attention! All information in this article is subject to change! Herocraft is constantly undergoing content development as it strives to improve user experience and add new content.
 

Templar_James

Legacy Supporter 8
Joined
Jan 29, 2012
Oh we aren't blaming the wiki at all dude don't worry it's kind of obvious that it wouldn't be 24/7 up to date unless whoever was coding actually made the changes every time they added something new in
 

Templar_James

Legacy Supporter 8
Joined
Jan 29, 2012
@cschris5432a Perhaps I'd best explain how the wiki works. It's a community resource kept up to date by the community, as best we can.

What happens is that the coding comes first, and then players working on the wiki find out as much as we can and put it in the wiki. There is no direct link between the code and the wiki. There is also no guaranteed process for providing information about coding changes on to the wiki workers. As I said, we have to hunt it down usually, and then understand it, and then write it up.

Very little in the wiki constitutes "rules" - just the Rules pages - and the Creating Townships page is a bit that way too (but that's not been updated for the current map as yet).

But the thing is, being in the wiki doesn't make a thing right. What's in the code is what you'll experience in game, and that can changes on a daily basis. How up to date and how correct the wiki is depends on the energy and attention of the workers and our access to reliable and timely information.

As it says on a bunch of pages in the wiki: Attention! All information in this article is subject to change! Herocraft is constantly undergoing content development as it strives to improve user experience and add new content.
Also where do you apply for the wiki I would actually being interested in working on it everyday
 

WitchOnaRampage

Legacy Supporter 9
Joined
Jul 15, 2012
Location
Australia
Also where do you apply for the wiki I would actually being interested in working on it everyday
Awesome! Absolutely great!

The current interest in the wiki is very exciting. Tomorrow I'll restart and/or update the thread on Wiki planning and tagging everyone who's expressed interest of late. After midnight here now however...
 

cschris54321

Soulsand
Joined
Jul 8, 2012
OK I figured out the true base damage of beguiler fireball and plaugebomb by going on the test server and seeing the damage with the attributes.

plaugebomb 6 int:140.75 damage
plaugebomb 7 int:143.38
plaugebomb 8 int 146 damage
plaugebomb 9 int 148.62
plaugebomb 10 int 151.25
pluagebomb 11 int 153.88
plaugebomb 16 int 167
plaugebomb 17 itn 169.62
plaugebomb 49 int 253.62
increase of 2.625, rounding to 2.62/2.63 switching each consecutive level
starting point of 125 damage


fireball 6 in 105
fireball 7 int 107
fireball 8 int 109
fireball 9 int 110
fireball 10 int 112
fireball 11int 114
fireball 16 int 123-----
fireball 17 int 124-----
fireball 18 int 126
fireball 19 int 128
fireball 20 int 130-------
fireball 21 int 131-----
fireball 22 int 133
fireball 23 int 135
fireball 24 int 137-----
fireball 25 int 138------

Increase in 2 with an exception of an increase in 1 every 4 attributes.
base damage of 95
1.75 overall ratio
 
Last edited:
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