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Suggestion Beacon Regeneration

comfyfutons

Glowing Redstone
Joined
Oct 5, 2013
The regenerate buff from the beacon does 1 health per tick which in reality is an insignificant amount of healing.
I suggest an increase to any significant amount of healing even like 10-15 so that the regenerate mechanic of the beacon is not worthless

Thanks
 

XenZan

Legacy Supporter 4
Joined
Nov 19, 2012
On a related note, I believe Regeneration Potions are in the same boat. Regardless, I agree with an increase to the healing over time if possible.
 

EzMac2099

TNT
Joined
Jan 17, 2013
Location
Canada
I agree with this, unless of course this mechanic is implemented to prevent players from utilizing health regen potion. Health regen potions would just destroy Herocraft.
 

northeaster345

Legacy Supporter 8
Joined
Jun 10, 2012
I agree with this, unless of course this mechanic is implemented to prevent players from utilizing health regen potion. Health regen potions would just destroy Herocraft.

Depends how much of a heal they give. If you made them give regeneration over the period of time equivalent to what the burst heal of a health pot is it wouldn't be terribly broken.
That said it would probably make even fewer people be healers. Though healers are a very useful and necessary class in pvp, if we give away too many heals to everyone, it will make healers much less relevant.
 
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