Lepita
Gold
- Joined
- Apr 7, 2013
This suggestion has been revamped to nerf my prior suggestion.
Skills colored green have been modified from the original.
New skills are colored in red and are modifications, or original new skills.
The Class Battle Mage at level 60+:
Can wear:
Weaponry:
Skills:
Skills colored green have been modified from the original.
New skills are colored in red and are modifications, or original new skills.
The Class Battle Mage at level 60+:
Can wear:
Helmet - Gold
Chest - None
Leggings - None
Boots - Leather, Chain
Special Armor Restrictions:
Cannot wear enchanted Chainmail (any piece).
Chest - None
Leggings - None
Boots - Leather, Chain
Special Armor Restrictions:
Cannot wear enchanted Chainmail (any piece).
Weaponry:
Primary Weapons: Sword, Hoe
Tools: Wood, Stone, Iron, Gold, Diamond Hoe
Wood: 5-10 Damage
Stone: 7-15 Damage
Iron: 10-20 Damage
Diamond: 15-25 Damage
Gold: 20-25 Damage
Stone Sword: 5-20 Damage
Gold Sword: 5-35 Damage
Tools: Wood, Stone, Iron, Gold, Diamond Hoe
Wood: 5-10 Damage
Stone: 7-15 Damage
Iron: 10-20 Damage
Diamond: 15-25 Damage
Gold: 20-25 Damage
Stone Sword: 5-20 Damage
Gold Sword: 5-35 Damage
Skills:
Tumble: You are able to fall (0.1 per agility point) additional# blocks without taking damage.
Fireball: You summon a ball of fire, instantly launching it dealing (45 + 1.5 per intellect point) damage and setting your target on fire (doing 60 damage per fire tick). Cooldown Timer: 3 seconds. Mana usage: 40.
Shock: You strike your target with a ball of lightning, doing (10 + 2.5 per intellect point) damage and regaining 10% of the damage you dealt in mana. This skill has a 10% chance to deal damage to opponents near by the affected target (within 5 blocks)
Replenish: You are refreshed by regaining (30 + 1.5 per wisdom point) percent of your mana.
Root of Evil: You root your target (within 8 blocks) in place for 3 seconds. While rooted your opponent takes 15 damage per second.
Bolt: With lightning, you strike your target within (15 + 0.1 per intellect point) blocks and dealing (80 + 2.5 per intellect point) damage. 1 second warmup timer, 15 second cooldown.
Megabolt: You strike your target within (10 + 0.1 per intellect point) blocks and all enemies within 10 blocks of your target for (65 + 2.125 per intellect point) damage. 3 second warmup timer, 25 second cooldown.
GroupTeleport: You summon your current party to your location. Party members are not teleported if in combat. Takes 15 seconds to warm up.
Ode to the Storms: You begin to sing a song that calls forth a rain storm and increases lightning based damage by 50 but decreases fire damage by 40. This skill remains active for 60 seconds. Has a 2 minute cooldown. This skill effects everyone within a 20 block radius of the song.
Glass Shield: Summons a shield of glass around you for 15 seconds (this skill is coded, but not released)
Evade: You have a 50% chance to avoid being hit by physical attacks for 8 seconds, this skill has a 5 minute cooldown.
Lightning Step: Within a 4 block radius, enemies take 5-20 damage and are knocked back. This skill requires no casting time, This skill lasts for 10 seconds with a 2 minute cooldown.
Blink: You are teleported up to (7 + 0.1 per intellect point) blocks in the direction you are looking. Can be used through 1x1 holes. Can not be used while you are rooted.
Burst of energy: Allows you to run at the speed of (speed 2) - This skill is passive and only activates when you are below 40% health
Call of the Storm: You can only use this skill while Ode to the Storms is active. Bolts of lightning will rain down from the sky striking random locations and targets, This skill can hit you and your opponents, Deals a base damage of 50 per lightning bolt and is increased to 100 per lightning bolt due to the effects of the Ode to the Storms, This skill lasts for 30 seconds and has a 3 minute cooldown.(level 60 skill)
Fireball: You summon a ball of fire, instantly launching it dealing (45 + 1.5 per intellect point) damage and setting your target on fire (doing 60 damage per fire tick). Cooldown Timer: 3 seconds. Mana usage: 40.
Shock: You strike your target with a ball of lightning, doing (10 + 2.5 per intellect point) damage and regaining 10% of the damage you dealt in mana. This skill has a 10% chance to deal damage to opponents near by the affected target (within 5 blocks)
Replenish: You are refreshed by regaining (30 + 1.5 per wisdom point) percent of your mana.
Root of Evil: You root your target (within 8 blocks) in place for 3 seconds. While rooted your opponent takes 15 damage per second.
Bolt: With lightning, you strike your target within (15 + 0.1 per intellect point) blocks and dealing (80 + 2.5 per intellect point) damage. 1 second warmup timer, 15 second cooldown.
Megabolt: You strike your target within (10 + 0.1 per intellect point) blocks and all enemies within 10 blocks of your target for (65 + 2.125 per intellect point) damage. 3 second warmup timer, 25 second cooldown.
GroupTeleport: You summon your current party to your location. Party members are not teleported if in combat. Takes 15 seconds to warm up.
Ode to the Storms: You begin to sing a song that calls forth a rain storm and increases lightning based damage by 50 but decreases fire damage by 40. This skill remains active for 60 seconds. Has a 2 minute cooldown. This skill effects everyone within a 20 block radius of the song.
Glass Shield: Summons a shield of glass around you for 15 seconds (this skill is coded, but not released)
Evade: You have a 50% chance to avoid being hit by physical attacks for 8 seconds, this skill has a 5 minute cooldown.
Lightning Step: Within a 4 block radius, enemies take 5-20 damage and are knocked back. This skill requires no casting time, This skill lasts for 10 seconds with a 2 minute cooldown.
Blink: You are teleported up to (7 + 0.1 per intellect point) blocks in the direction you are looking. Can be used through 1x1 holes. Can not be used while you are rooted.
Burst of energy: Allows you to run at the speed of (speed 2) - This skill is passive and only activates when you are below 40% health
Call of the Storm: You can only use this skill while Ode to the Storms is active. Bolts of lightning will rain down from the sky striking random locations and targets, This skill can hit you and your opponents, Deals a base damage of 50 per lightning bolt and is increased to 100 per lightning bolt due to the effects of the Ode to the Storms, This skill lasts for 30 seconds and has a 3 minute cooldown.(level 60 skill)
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