I am posting this in suggestions and not the balance area so the whole public can have there voices can be heard.
Rogue
Ninja- I can see three ways to fix ninja without requiring any extra coding.
Berserker-
Pyromancer-
Druid-
@Kainzo I would love to see these changes happen if people agree to them.
Rogue
Ninja- I can see three ways to fix ninja without requiring any extra coding.
- 1. Lower Ninja's damage on the sword from 58 -> 54 and re add blackjack.
- 2. Increase its base health from 560 -> 585 and increase its base armour weight from 30 to 35.
- Add in skill grievous wound (30 +1str) Give it a slow II or III for a duration of 3 seconds
- The other option is a rework with the ideas from TrueCorruptor which is located in the balance area.
- Decrease base armour weight down to 30.
- Base health from 630-> 600.
- Reduce melee axe damage from 64 -> 54
Berserker-
- Maim cooldown increased from 8 seconds -> 10 seconds.
- Whirlwind cooldown increased from 15 seconds -> 17 seconds.
- Undyingwill cooldown increased from 35 seconds -> 45 seconds.
- Bring super jump back on a 5 minute cooldown.
Pyromancer-
- Increase chaosorb ranged by 2.
- Increase mana regen from 15 -> 16.
- Chaoticvisions mana cost decreased from 150 -> 140.
- Continue more testing on plague bomb which includes recoding it and bring it back on a scaling of 110 + 2.5 intellect points.
- Decrease all totem cooldowns by 5 seconds.
- Shocking strike becomes armour piercing and give it a one second warmup.
- Increase windgale cooldown from 15 sec -> 17 sec.
Druid-
- Decrease ire scaling from 1.75 to 1.5. (maybe)
- Increase sooth cooldown by 1 second.
- Decrease meditate cooldown from 90 sec -> 75 sec. Increase mana give from 50% -> 60%
- Increase base armour by 2.5.
- Remove self healing reduction on chakra.
@Kainzo I would love to see these changes happen if people agree to them.
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