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ALERT Back to the Basics - Complete Reset | New Era - December 21st

Kainzo

The Disposable Hero
Staff member
Founder
Adventure Team
Joined
Jan 7, 2011
Location
The 7th Circle of Heaven
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Greetings Heroes!

On December 21th we will be introducing the next installment of Herocraft. Valorium: Survival RPG! We're bringing out "Back to the Basics" - which includes several mechanics returning to the old Herocraft methods to simplify gameplay, encourage more fluid activity and add enjoyment for everyone! There's a few key points to reflect upon, read them below.

New Map - Valorium:
This massive map will be introducing the unification of PVE and PVP to announce the release of Survival RPG. The north continent will be home to PVE players, the south will be home to PVP players. Contested regions will be around the middle and there will be a centralized marketplace accessible by either spawn. Later, there will be methods to openly flag yourself as PVP attackable even in PVP-OFF areas but that will be released in a future update.

Custom Map:
Hand crafted fully generated map, built by hand over 5 months time. You'll have tons of fun exploring every corner of this enchanted landscape!

Leveling Spread:
We've decided that we're shortening the gap between low level characters and high level characters. Level gain is now less than it was so the gap is shorter than before so combat will be more skill based and less grind/time based. Heroes may now select a specialization immediately upon entering the game.

Custom Items:
After much time and effort, we have finalized the custom items code to a usable point. We will be further tweaking it. Now Heroes will be able to gain attributes based on the items they are wearing or holding, instead of per-level allotments. These items will be obtainable either by slaying special minions and bosses, treasure hunting or crafting.

Attributes Changes:
When a hero levels up, they are no longer given allocation points to spend, instead they start with a static base of attribute points depending on the selected class. The hero can change these points by equipping custom items with the desired attribute point. In addition, endurance will no longer determine armor use, it will be based on class sets.

Contested Areas:
These areas, close to the center of the map, will fall in and out of war during the day. Four hours of peace and one hour of war. During war time, players may attack by other players and will be awarded currency when slaying others.

Mythic Mobs & Dungeons:

Hostile and aggressive mobs have appeared on Herocraft, these mobs will be much stronger than the normal enemies of Herocraft. They grant much higher reward in both experience and loot! Make sure to bring a friend, they will not be forgiving.

Townships & Residences:
Various changes in Townships 3.0 have been made and is continuously being optimized for a unified Herocraft. There is less restrictions on block used in buildings, there are less damage on turrets.
Residence is being removed for the protections found in Townships. Supporters will be granted close to or equal benefits as they are now. For further information visit http://hc.to/townships

Economy Changes:
A centralized marketplace will be added that will be connected to both spawns. The rent stalls will be much cheaper in the past to promote use and activity! The gold standard has been revived and you will be able to trade gold for souls at a low rate.

Adventure Map:
Valorium will be the base of operations for the Adventure Map --- it will be a cloned replica but instead will be Adventure-mode rather than Survival. You will get to experience the Adventure map and build on it before it is released as a read-only world with unique structures!

Preview of the map:
gTI1LhC.png


[USERGROUP=35][USERGROUP=35][USERGROUP=35][USERGROUP=35][USERGROUP=35][USERGROUP=35][USERGROUP=35][USERGROUP=35][USERGROUP=35][USERGROUP=35][USERGROUP=35][USERGROUP=35]@Guides[/USERGROUP][/USERGROUP][/USERGROUP][/USERGROUP][/USERGROUP][/USERGROUP][/USERGROUP][/USERGROUP][/USERGROUP][/USERGROUP][/USERGROUP][/USERGROUP] [USERGROUP=12][USERGROUP=12][USERGROUP=12][USERGROUP=12][USERGROUP=12][USERGROUP=12][USERGROUP=12][USERGROUP=12][USERGROUP=12][USERGROUP=12][USERGROUP=12][USERGROUP=12]@Moderators[/USERGROUP][/USERGROUP][/USERGROUP][/USERGROUP][/USERGROUP][/USERGROUP][/USERGROUP][/USERGROUP][/USERGROUP][/USERGROUP][/USERGROUP][/USERGROUP] [USERGROUP=9][USERGROUP=9][USERGROUP=9][USERGROUP=9][USERGROUP=9][USERGROUP=9][USERGROUP=9][USERGROUP=9][USERGROUP=9][USERGROUP=9][USERGROUP=9][USERGROUP=9]@Admins[/USERGROUP][/USERGROUP][/USERGROUP][/USERGROUP][/USERGROUP][/USERGROUP][/USERGROUP][/USERGROUP][/USERGROUP][/USERGROUP][/USERGROUP][/USERGROUP]

Everything is being wiped except supporter perks and things purchased on the store saved in permissions.

Detailed notes will be found @ http://hc.to/notes


Macromod for 1.8 Files
Update: we are pushing the release to December 21st @ 4PM CST
 
Last edited:

LordZelkova

Ashen One...
Legacy Supporter 8
Joined
Jul 3, 2011
@Guides cause no tag from kainzo

I'm confused from the wording. Is the RPG server opening or are we losing the 2 maps we have and restarting with the one giant map?
 

Eneokun

Max Legacy Supporter
Joined
Jul 8, 2014
I see you found a solution for everyone. At least that's how I see it. People wanted one map with both features, that's what they get.
I do look forward to this, could be interesting and also challenging considering the removal of regions (did I read that right?).

Adventure Map:
Valorium will be the base of operations for the Adventure Map --- it will be a cloned replica but instead will be Adventure-mode rather than Survival. You will get to experience the Adventure map and build on it before it is released as a read-only world with unique structures!

Will Valorium be a Survival Map for a short time or what do you mean by that? (Because I thought Zolaria will be the Adventure-only map)

Edit: See minimike's question above.
 

Kainzo

The Disposable Hero
Staff member
Founder
Adventure Team
Joined
Jan 7, 2011
Location
The 7th Circle of Heaven
[USERGROUP=35][USERGROUP=35]@Guides[/USERGROUP][/USERGROUP] cause no tag from kainzo

I'm confused from the wording. Is the RPG server opening or are we losing the 2 maps we have and restarting with the one giant map?
We will have Adventure RPG as a clone of what this map will be. So you will be familiar with it but it will look different from the structures built, etc.

In regards to "instant" travel --- yes, there will be herogates between PVP and PVE - but not directly. You will have to hoof it.

There will be three nexi --- one to control the herogates in the south, one to control herogates in the north with no link between the two.

It's still being sorted and we will gladly take input.
 

Pugglez_

Legacy Supporter 3
Joined
Jun 11, 2011
Can we have a hc.to/valorium short link for this? Would be helpful in linking this thread to players.
 

LordZelkova

Ashen One...
Legacy Supporter 8
Joined
Jul 3, 2011
We will have Adventure RPG as a clone of what this map will be. So you will be familiar with it but it will look different from the structures built, etc.

In regards to "instant" travel --- yes, there will be herogates between PVP and PVE - but not directly. You will have to hoof it.

There will be three nexi --- one to control the herogates in the south, one to control herogates in the north with no link between the two.

It's still being sorted and we will gladly take input.
Not to sound rude but that didn't help.

Are the current 2 maps ending?

And there will be a new map with the PvP and PvE zones. And then another map that is adventure?

(Are we losing Aegis and Sanctuary?)
 

Xhazed

Portal
Joined
Oct 28, 2012
Location
Miami FL
Not to sound rude but that didn't help.

Are the current 2 maps ending?

And there will be a new map with the PvP and PvE zones. And then another map that is adventure?

(Are we losing Aegis and Sanctuary?)
Yes those maps= gone and the new map will be one and it pvp and pve will be one, you wount have to go to a boat or a portal and shit, im sure thats what it is
 

Eneokun

Max Legacy Supporter
Joined
Jul 8, 2014
Are the current 2 maps ending?

And there will be a new map with the PvP and PvE zones. And then another map that is adventure?

(Are we losing Aegis and Sanctuary?)

Central, PvE and PvP are going to be removed, Valorium will become the combination of those as survival world.
Zolaria will be the RPG map with quests in 2015, which will look similar to Valorium in appearance (world).

Next question: What's with a separate resource map though? @Kainzo
 

Trazil

Legacy Supporter 2
Joined
Mar 31, 2013
will people get to skip Crafter too?
I'll actually go farmer if i can find another 25-50s shop like Bastion because leather might be worth something.

@Kainzo would you be able to make an approximate border line for the PVP and PVE sides of the map so we can plans where to place our towns more accurate? Also where the dungeons are.

Finally, is sammy coming back? :p
 

Alator

Ancient Soul
Staff member
Moderator
Legacy Supporter 7
Remastered Tier 2 Supporter
Joined
Jan 17, 2011
Residences: the residence plugin is being removed, and replaced with a similar system that has been built into Townships.

Spawn plots: lifestyles of the rich and famous. Will be very large and VERY expensive.

Map set up: south Continent is pvp on. North continent is pve with contested war zones. Each continent has a separate'spawn'. All players will share a Trade District in the middle of the map. Herogates on the north continent will connect o the north spawn, and south to south. The two spawns will be connected to the Trade District. You can always swim between continents, but it's a fairly large ocean.

Size: about 4000x4000
 

LordZelkova

Ashen One...
Legacy Supporter 8
Joined
Jul 3, 2011
Central, PvE and PvP are going to be removed, Valorium will become the combination of those as survival world.
Zolaria will be the RPG map with quests in 2015, which will look similar to Valorium in appearance (world).

Next question: What's with a separate resource map though? @Kainzo
TYVM.

Sad to lose my crap though :/
 
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