- Joined
- Feb 22, 2013
I realize Attribs are still technically WIP on the test server and can change, but I figured some people might want to put out fun attribute/class sets.
If anyone's messing with Cleric over there, we crunched a bunch of numbers yesterday on how to get as close to live's Cleric as possible. Either:
Strength 10, Constitution 12, Endurance 27, Agility 2, Intellect 26, Wisdom 27, Charisma 0
For old attack, health, and armor with an allocation balance between Intellect and Wisdom
or
Strength 10, Constitution 12, Endurance 27, Agility 2, Intellect 11, Wisdom 36, Charisma 1
For old attack, health and armor with more put toward Wisdom.
If you want more depth for why those numbers, try reading Dakin's guide on how attributes work.
Personally, I like the second one.
Anyway, what do you have for fun attribute sets so far?
If anyone's messing with Cleric over there, we crunched a bunch of numbers yesterday on how to get as close to live's Cleric as possible. Either:
Strength 10, Constitution 12, Endurance 27, Agility 2, Intellect 26, Wisdom 27, Charisma 0
For old attack, health, and armor with an allocation balance between Intellect and Wisdom
or
Strength 10, Constitution 12, Endurance 27, Agility 2, Intellect 11, Wisdom 36, Charisma 1
For old attack, health and armor with more put toward Wisdom.
If you want more depth for why those numbers, try reading Dakin's guide on how attributes work.
Personally, I like the second one.
Anyway, what do you have for fun attribute sets so far?