PvP Balance
-Different paths should give different Exp rewards. I suggest that the exp rewards should be as following(from lowest to highest): Crafter, Healer, Caster, Rogue, Warrior. With rogue and warrior paths being the same since they are both pure PvP focus
Random Balance
-Mages sorta suck at the moment. Maybe give them a easier time leveling to specialization because of this?
-Healers need healing to either be more effective or less mana costly
-Different paths should give different Exp rewards. I suggest that the exp rewards should be as following(from lowest to highest): Crafter, Healer, Caster, Rogue, Warrior. With rogue and warrior paths being the same since they are both pure PvP focus
Random Balance
-Mages sorta suck at the moment. Maybe give them a easier time leveling to specialization because of this?
-Healers need healing to either be more effective or less mana costly