• Guest, we are doing a new map (refresh) for Herocraft. Gather your friends and get ready! Coming next Friday, 06/28/24 @ 7PM CT play.hc.to
    Read up on the guides and new systems! Here.
    View the LIVE Map here @ hc.to/map
    Stuck or have a problem? use "/pe create" to to open a ticket with staff (There are some known issues and other hotfixes we will be pushing asap)
  • Guest, Make sure to use our LAUNCHER! Read more here!

Suggestion Alternative to Ranger skill: Barrage

Rumblestikk

Legacy Supporter 6
Joined
Jul 19, 2011
Location
The Multiverse
Strafing reminded me of a skill that does this
It moves the ranger to one side. Like its a controlled confuse that just moves you t0 one side. I think its like some adc in league of legends. (Vayne? *I think*)

Vaynes tumble is - Vayne tumbles froward, her next attack will deal extra damage + so much of your AD.
 
F

Falker57

Vaynes tumble is - Vayne tumbles froward, her next attack will deal extra damage + so much of your AD.
Yeah well maybe not quite like that instead you move from one side or another. Or backwards but then they would prob just get backflip.
Also I think this would be best if it functioned like a controlled confuse and not a backflip
 

Rumblestikk

Legacy Supporter 6
Joined
Jul 19, 2011
Location
The Multiverse
Yeah well maybe not quite like that instead you move from one side or another. Or backwards but then they would prob just get backflip.
Also I think this would be best if it functioned like a controlled confuse and not a backflip

By taking out Barrage, your taking our a "Damage" ability.

This is why I suggested Double Strafe.

If rangers want an Escape kind of thing, Why not give them Traps? Make use of Tripwire, Kinda like an anklesnare trap that would stop the first player that trips it for 5 seconds.
 

mikehk

Legacy Supporter 6
Joined
Aug 17, 2012
Location
Idaho
sure rangers might need another skill, but atm, they are balanced in my opinion because of icearrow. as a melee class i got hit with icearrow and could only move about 1 block before getting hit again, getting knocked back that one block i moved before the ranger pulled back his bow and fired. bows are relatively easy to use when the target isnt moving or is slowed... also fire arrow and poison arrow DO stack, so why not use both of those? ranger hits a person with one of each and they already have 400 health gone.
 

leftovers5

Legacy Supporter 8
Joined
Oct 28, 2011
Location
USA
sure rangers might need another skill, but atm, they are balanced in my opinion because of icearrow. as a melee class i got hit with icearrow and could only move about 1 block before getting hit again, getting knocked back that one block i moved before the ranger pulled back his bow and fired. bows are relatively easy to use when the target isnt moving or is slowed... also fire arrow and poison arrow DO stack, so why not use both of those? ranger hits a person with one of each and they already have 400 health gone.
IceArrow somewhat compensates, but not entirely. Without a punch bow, it can only delay for so long. Fire and poison arrow combo is only useful if you're running away, and if you're resorting to that... you're screwed. Fire arrow is useless, because when you take fire damage it prevents you from getting hit by arrows (they bounce off 7/8 of the time).
 
Top