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Ahrall's Redstone Wizardry

Ahrall

Legacy Supporter 5
Joined
Feb 28, 2012
Location
Beautiful sunny Californ-i-a
Traps in herocraft are boring, unoriginal, and extremely predictable. I can change that!

Any trap with "Fall trap" in its description can be hooked up to a "Fly Trap" "Monster Mash" or "Lava Drop"

SAND MINES: The unsuspected menace!
Pros:
  • Fall trap
  • almost invisible
  • cheap cheap cheap!
  • Hilariously entertaining
Cons:
  • One time use (its a friggin landmine what did you expect?)
  • Can be triggered by mobs
10s each
(Disclaimer: Sand mines can be built in any size. Bigger ones are slightly easier to see, but have a higher success rate. Smaller are harder to see but more prone to failure)

PLAYER DETECTOR: The invisible wonder!
Pros:
  • Fall Trap
  • Completely undetectable
  • Self activating and self resetting
  • Did I mention invisible
  • Does not trigger on mobs
Cons:
  • Has to be big to look convincing
  • Indiscriminate (Could eat your friends)
  • Requires garbage
100s each

DOOR NO MORE: Fastest trap ever!
Pros:
  • Fall trap
  • Inescapable, if it goes off you are dead
  • Tiny
  • Cheap
Cons:
  • One time use
10s each 2s to rebuild it when it goes off

BEST LAVA TRAP EVER: Nobody expects this one!
Pros:
  • Almost undetectable (only revealed by the sound of lava, but we can get around this)
  • Can be built in almost any hallway
  • Self activating and self resetting
  • 100% reusable, once its built you don't have to do anything
Cons:
  • Big
  • Lava trap so you get no loot
200-500s depending on size
(This one can be indiscriminate if desired)
 

Ahrall

Legacy Supporter 5
Joined
Feb 28, 2012
Location
Beautiful sunny Californ-i-a
  • PM me here on the forums if you don't want to announce to the world that you are building traps in your town
  • All traps with the exception of Lava Drop Sand Mines work best in regioned areas
  • If you are willing to provide the building materials I will cut the price down significantly
SUPER ULTRA MEGA COMPACT POTION MACHINE: so small!
  • 25s each
  • 3x1x7
I can also build doors and other redstone contraptions, if there is something you would like me to build just list it here:
Doors range in price from 25s for a basic 2x2 to 200s for a 3x3. We can negotiate pricing for doors case by case.
Machines such as automatic potion brewers are anywhere from 25s to 100s depending on the complexity of the machine

Edit: Will update with further machines and pricing
 
Last edited:
Joined
Mar 24, 2014
BEST LAVA TRAP EVER: Nobody expects this one!
Pros:
  • Almost undetectable (only revealed by the sound of lava, but we can get around this)
  • Can be built in almost any hallway
  • Self activating and self resetting
  • 100% reusable, once its built you don't have to do anything
Cons:
  • Big
  • Lava trap so you get no loot
200-500s depending on size
(This one can be indiscriminate if desired)[/QUOTE]
You can get loot from lava with hopper with 2/5 chance right??;D
 

Dakinara

Legacy Supporter 6
Joined
Apr 6, 2013
hmmm... are we allowed to hire Ahrall to build these in the general vicinity of conquest objectives?

just... curious =o.
 

Dakinara

Legacy Supporter 6
Joined
Apr 6, 2013
I don't see why not however one of the [USERGROUP=9]@Admins[/USERGROUP] will know more than me. Downside being that the only trap that functions well outside of a regioned area is a Lava Drop Sand Mine

Id be willing to personal region them possibly - im not trying to have a huge advantage or anything though, thinking more like obvious "environmental hazards" that will award the situationally aware. But dont want to do something that would annoy people or be against the server rules.
 
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