sheepcrys
Legacy Supporter 3
- Joined
- Jun 17, 2013
So there I was, walking today, you know how I love to imagine things when I walk, and I thought of transformation.
1. What the hell is "transformation"???
So basicily I want to add a skill that can change your character into a certain mob depending on your class, the way it transform depends on:
If the mob is standing (zombie) or 4 legs (sheep)
if mob is standing, transform the entire skin, if 4 legs, transform the face.
2. What does "transformation" do???
It would perhaps give a buff or 2 to that class (each class have it's own "transformation") and makes you look cooler
3. K... Now gimme some example.
Right now I can think of a few but if Kainzo really is gonna implant this, he's gonna think of the rest himself
Class : Mob : Buff
Paladin : Iron Golem : 200 hp increased, add 25% of def.
DreadKnight : ZPigman : 200 hp increased, 10 more dmg (dmg, NOT % percent rate)
Dragoon : Spider : Speed I effect, ability to "fly" slowly when holding space (jump)
Samurai : Wolf : 25% attack increased (can't think of anything else, mb)
Ninja : Chicken : Speed II effect, transform into chicken (or child npc/zombie works too), you would still be yourself (with the chicken face) but to others you look like small chicken with name tag (might be hard to code)
Ranger : Ghast : Arrows become fire arrows (doesn't cost mp though), Jump I effect.
Wizard (real op ) : Enderman : every 5 sec, right clicking a 20 block radius block will teleport you to that block (not sure if possible).
4. Some other misc stuff...
If possible, don't let it be a 65 skill bcuz I don't think it should be a "ultimate" skill, maybe 45 or so is nice.
The skill will take 80 mp or so and reagent will be a water bottle.
Skill should last 5 minutes and have a cool down of 2 hours or more
Can't think of other stuff... will add when reminded
Thanks for taking your time on reading this and I hope it'll get implanted
1. What the hell is "transformation"???
So basicily I want to add a skill that can change your character into a certain mob depending on your class, the way it transform depends on:
If the mob is standing (zombie) or 4 legs (sheep)
if mob is standing, transform the entire skin, if 4 legs, transform the face.
2. What does "transformation" do???
It would perhaps give a buff or 2 to that class (each class have it's own "transformation") and makes you look cooler
3. K... Now gimme some example.
Right now I can think of a few but if Kainzo really is gonna implant this, he's gonna think of the rest himself
Class : Mob : Buff
Paladin : Iron Golem : 200 hp increased, add 25% of def.
DreadKnight : ZPigman : 200 hp increased, 10 more dmg (dmg, NOT % percent rate)
Dragoon : Spider : Speed I effect, ability to "fly" slowly when holding space (jump)
Samurai : Wolf : 25% attack increased (can't think of anything else, mb)
Ninja : Chicken : Speed II effect, transform into chicken (or child npc/zombie works too), you would still be yourself (with the chicken face) but to others you look like small chicken with name tag (might be hard to code)
Ranger : Ghast : Arrows become fire arrows (doesn't cost mp though), Jump I effect.
Wizard (real op ) : Enderman : every 5 sec, right clicking a 20 block radius block will teleport you to that block (not sure if possible).
4. Some other misc stuff...
If possible, don't let it be a 65 skill bcuz I don't think it should be a "ultimate" skill, maybe 45 or so is nice.
The skill will take 80 mp or so and reagent will be a water bottle.
Skill should last 5 minutes and have a cool down of 2 hours or more
Can't think of other stuff... will add when reminded
Thanks for taking your time on reading this and I hope it'll get implanted