I'd hate to break it to you but this idea has been tossed around many-a-time throughout history. And it's most commonly referred to communism. Unfortunately communism almost never works because not everyone has the same beliefs, morals, ethics et cetera and I see it being no different in herocraft (Not hating on the CC in any way). A code of ethics that you suggested would, in reality, be no different then having mods/admins above us since whoever created the code of ethics would essentially control what laws/actions are or are not ethical. My guess is that many people would disagree with your code of ethics, forcing to them to conform, be severely hindered, or leave entirely. This would no doubt drastically reduce the number of active player on the server and would, in a way, be even more of a tyranny, that the system we already have (which is doing an acceptable job given the limitations you mentioned in your first post).
I was asked to come up with a solution on the spot.
I never said it was the end all-be all solution to fix all of are problems.
In fact I didn't even know if it was a good one.
Communism is a great concept and its only fault is the greed of a few brings the entire system down.
Communism also deals more with distribution of wealth and total obedience enforced by harsh punishment.
I would like to think of my idea more like the U.N. or N.A.T.O ?
Or better yet the treaties made under the Geneva Convention.
A collective agreement upon general courtesies that benefit everyone and the server as a whole.
I can not emphasize enough that these are not rules as in you break them you get banned by the admins.
They are just a set of standards the collective decides upon as a whole, agrees to follow to one another, and are self enforced by the collective.
You can choose to follow them or not.
If you follow the collective courtesies you will receive the same treatment in return.
If you do not want to partake. that is your choice and you are entitled to it.
But not doing so would result in not receiving the standards that the collective would receive recieve.
Constant violations of the standards from those in the collective, as well as those not, would result in variant levels of repercussion from the collective.
i.e. fines, embargoes, martial discipline, and to the extreme of being black listed.
Notice how at no point the admin would be needed to enforce any sort of set-in-stone punishment.
The admin have enough on their plates between hardware upkeep, progressing the HC software, Catching hackers, and the millions of other things we as players cannot do anything about/help with.
The last thing they should have to waste time on is a few kids acting like douches within the server rules and ruining the game experience for alot of people.
This type of collective would alienate "The Bad Apples" through diplomatic/social pressure.
And potentially sway them into acting in a less disruptive way.
Is this a possible solution?
Yes if it gains the appeal of a majority of dedicated/influential players.
It also is not "the solution" other possible solutions would have to be thought up and used along side this possible idea.
Is this practical on this server?
I'm going to say no.
This type of thinking isn't possible by the majority of player on the server.
Most players need rules that are enforced with a stick.
Even attempting to explain the concept of ,following rules on their own accord rather then because the rules are enforced by someone with the ability to ban you, would be a nightmare.
Again I was asked to throw out a possible solution.
The brief statement I threw out was merely to keep the thread an open conversation rather then a lecture by me.
I really did not want to go this in depth with the suggestion.
But just to prove the idea is not as easily dismissed as you made it out to be i figured Id take the bait.
If you have any ideas about how to improve the community please feel free to throw them out there @
agentjwall