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A Map Idea

Do you think this would work out in Herocraft?


  • Total voters
    10

_AMPLiFY

Legacy Supporter 4
Joined
Oct 3, 2011
Location
Ontario, Canada
Okay, so I thought of this a while ago but never really did anything with it.

What I basically propose is to have 2 main world. The first being a regular world with all the cities, shops, etc. It would be smaller than the current map, maybe 1500 x 1500. This would force cities to be located closer and players to be near each other. Right now, players can find themselves separated by thousands of blocks and it makes the server kinda feel 'empty'

Now for the second world, a mining world. I see two options: A) Very small, gets reset periodically OR B) Big(er) and never gets reset.

I think this will allow for more PvP, which this server is largely based on and makes room for wars, land battles, etc. It will also make it easier for trade, and interacting with other players.

Tell me what you guys think. Leave feedback and state foreseeable problems. BUT, if you state a problem, please try your hardest to put forward a solution.

Thanks for your time,
_AMPLiFY
 

Danda

Dungeon Master Extremist
Staff member
Administrator
Guide
Wiki Team
Max Legacy Supporter
Joined
Jan 21, 2011
you mean like warshard last map?
 

Danda

Dungeon Master Extremist
Staff member
Administrator
Guide
Wiki Team
Max Legacy Supporter
Joined
Jan 21, 2011
Warshard was added in on the last map as a shard world where there where there were no regions/lwcs/ pvp was fair game everywhere but a 20x20 block area in spawn. It was rich with resources but was a risk to go there.
 

_AMPLiFY

Legacy Supporter 4
Joined
Oct 3, 2011
Location
Ontario, Canada
Yeah kinda, but my idea would make it so that most people mine in the mining world. Although it could be still 'legal' to mine in the main world with the cities and such.
 
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