FaZeAlpine
ICE ICE ICE!
- Joined
- Feb 13, 2015
Sword
(0.625 / 0.5) x (1.8 class specific damage) = scaled damage
Wood / Stone Axe
(1.25 / 0.5) x (1.8 class specific damage) = scaled damage
Iron Axe
(1.10 / 0.5) x (1.8 class specific damage) = scaled damage
Gold / Diamond Axe
(1.00 / 0.5) x (1.8 class specific damage) = scaled damage
Shovel
(1.00 / 0.5) x (1.8 class specific damage) = scaled damage
Wood / Gold Hoe
(1.00 / 0.5) x (1.8 class specific damage) = scaled damage
Pickaxe
(0.85 / 0.5) x (1.8 class specific damage) = scaled damage
Everything else stays the same.
(0.625 / 0.5) x (1.8 class specific damage) = scaled damage
Wood / Stone Axe
(1.25 / 0.5) x (1.8 class specific damage) = scaled damage
Iron Axe
(1.10 / 0.5) x (1.8 class specific damage) = scaled damage
Gold / Diamond Axe
(1.00 / 0.5) x (1.8 class specific damage) = scaled damage
Shovel
(1.00 / 0.5) x (1.8 class specific damage) = scaled damage
Wood / Gold Hoe
(1.00 / 0.5) x (1.8 class specific damage) = scaled damage
Pickaxe
(0.85 / 0.5) x (1.8 class specific damage) = scaled damage
Everything else stays the same.