I still need to stick by my post to revert some of the healing changes for at least some of the skills. Namebindings weren't the cause of 15min fights, that's insanely short cooldowns on fullheals.
From what I've seen the targeting system is pretty bad, there aren't ways for new players to find how to correctly bind their skills. Also
@Irishman81 I'm not talking about self healing, that's fine. It's when you are trying to target the correct people in a larger fight. The fact that you were able to "smack" people that were mostly likely new in the beta is pretty irrelevant. Your post contained nothing about the actual balance of the system or anything to improve user experience just something like "This is how it is, I like it and that's final".
With the targeting not always being the greatest, I suggest reverting the changes to allow Namebinding but require that you are facing the player. It's a compromise, because there are many people that like both systems.