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  1. sadikyo

    [City] [Halvalor] [20] {Neutral}

    Thank you for the pic kperk! I've been trying to explain the design over and over - and that is exactly what I've been trying to describe for people.
  2. sadikyo

    [City] [Halvalor] [20] {Neutral}

    I personally like the LWC doors, because they can strictly control access, and are very quick to get in and out of. You can enter the town and close the door quicker than breaking and placing a block, if someone is chasing you. They are relatively expensive, yes, but I think it's worth it. I...
  3. sadikyo

    [City] [Halvalor] [20] {Neutral}

    Angel, we have addressed the dragoon-proofing issue - I have a design to prevent that and make it impossible to get over the wall without glitching. Currently the wall goes up to about 9 blocks below the top of the map. I will be putting a platform up at the top that goes inward a few blocks...
  4. sadikyo

    [City] [Halvalor] [20] {Neutral}

    Yeah...I'm pretty sure it will be impossible to get over without glitching. Edit: Response to food post from Zas: Since we have an incredibly awesome wheat farm, we can make tons of bread very easily. I already have hundreds and hundreds of bread, and I have barely harvested the thing.
  5. sadikyo

    [City] [Halvalor] [20] {Neutral}

    The current outer wall is already 4-5 blocks inside of the actual region, so it would already be a stretch for them to even make it to the current outer wall. Even if they were somehow able to make it, the smaller, inner portion, will go up to the top of the map, and they won't be able to pillar...
  6. sadikyo

    [City] [Halvalor] [20] {Neutral}

    I have some thoughts on the roof... First, a "dome" will be very difficult, because from the current top of the outer wall to the very top of the map there is only room for 9 blocks up. I'm personally not extremely fond of the dome idea, but that is just my personal opinion - obviously doesn't...
  7. sadikyo

    [City] [Halvalor] [20] {Neutral}

    You're asking in the right place....heh. The Snow City Region ring is exactly 201 blocks from edge to edge --- 100 blocks in all cardinal directions with a center block in the exact middle. The New Wall doesn't have a finite radius, not being a circle - but from flat edge to flat edge it is...
  8. sadikyo

    [City] [Halvalor] [20] {Neutral}

    Losing 375 exp a fall here :) This wall-building thing is really a sacrifice for the town, hehe. And I swear to J3sus if anyone tells me to hold shift to solve the problem..... hehe :) First of all, thanks to everyone who has been contributing materials and smelting for the wall project...
  9. sadikyo

    [City] [Halvalor] [20] {Neutral}

    Oh ok, hehe. That's cool - I thought you were trying to correct me and I was confused, haha. Another note....if you build a tower to get over wall, up to ring, on top of wall, etc., make sure to tear it down. Before the city expansion it was easy to get over the wall, even with the glass...
  10. sadikyo

    [City] [Halvalor] [20] {Neutral}

    Isn't that what I called it? I'm confused...
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