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Search results

  1. Egorh

    New Class: Shaman

    I think if you couldn't get rid of the exp completely it would have to act like a mob from a spawner-close to nothing exp
  2. Egorh

    Suggestion Pyromancer

    Ding ding ding, Malik is the winner!
  3. Egorh

    New Class: Shaman

    In my opinion going down the path of having to break blocks is gonna be a lot of work. I was thinking maybe the totem contains a weak blaze that doesn't attack but you will have to kill it for the totem to die. My idea can really be applied with a different mob but I think a blaze would look...
  4. Egorh

    Suggestion Bounties

    I must say, there have been a lot more bounties this map so far than there were last map--and its great. What I always wanted to see was automatic bounties when Karma came in. Sadly Karma didn't stay for that long. What I propose is when people go on killing streaks, automatic bounties are...
  5. Egorh

    The best fight you ever had?

    My most enjoyable fight of Bastion was the one time @macura and @Leo2596 decided to make it an even fight against their own town (me, pew, mac, and leo vs other umbra ppl in a 4v4) and when the fight started leo hid in a hole because he was scared of getting in trouble
  6. Egorh

    New Class: Shaman

    An idea for a lvl 65 skill that would work fairly well would be a skill that increases the effectiveness of totems (could be range for some, duration for others, potency, etc). This skill would have a long CD and would need to be used wisely
  7. Egorh

    New Class: Shaman

    I don't really know how I feel about the Force Totem. Disciple had a decent rework to remove the fall damage skills because of how broken using fall damage really is.
  8. Egorh

    Shaman!

    And spirit walk-no matter how cool it sounds a solo speed buff doesn't really fit with someone who is suppose to be buffing the whole party (it is not a selfish class)
  9. Egorh

    Shaman!

    Woops, must've just sorta glanced at that one
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