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  1. Egorh

    Balance report (Current HC) + Suggestions

    Because blind can be disabled and a blind acts similar to a silence (personally I don't believe they should have an AOE silence-would make their kit a bit too strong), I would rather have Faux Bomb be a slow, not a blind Well, we are already addressing Dragoon and Wizard. People complain about...
  2. Egorh

    Balance report (Current HC) + Suggestions

    In my opinion it would be very awkward to have damage at the end of a root. A lot of the time people aren't in the root for the full duration. They get hit or chakra'd to end the root. Would being hit count as the full duration, or a dispel? I think if we nerf the scaling on Plague Bomb, and...
  3. Egorh

    Suggestion Druid's Regrowth Skill

    Overall I think that Druid's healing is fine. But maybe we should buff the healing on regrowth to see a better difference between an AOE skill and a single target one.
  4. Egorh

    Balance report (Current HC) + Suggestions

    That was sort of what I was thinking--do we really need a different stat skill to go along with these buffs? Probably not.
  5. Egorh

    Balance report (Current HC) + Suggestions

    Well here are the summed up changes Forcepull and forcepush scale with intellect and do magic damage Flyingkick's range now scales with strength Increase slow on Ironfist to slow III but decrease damage Remove alacrity (@Kainzo do you still want disciple to have a stat increasing skill? Maybe...
  6. Egorh

    The Lag/Classes/Custom Items

    This would be a really good idea-especially for new players to be directed to. The system can be somewhat confusing especially if a newer player does not understand a class/attributes. It will give them a good/regulated build to go off of.
  7. Egorh

    Balance report (Current HC) + Suggestions

    Cutting their main damage skill in half is a bit too much. I believe we should reduce the damage but not by half. The way I was hoping for would be to have it do so much initial damage and then a DoT. And then increase the cooldown on plague bomb Edit: I don't think anything good will come from...
  8. Egorh

    Balance report (Current HC) + Suggestions

    Well, as kainzo stated he wants no new code. So a major beguiler rework (for now) if off the table.
  9. Egorh

    Suggestion Cheaper respeccing

    Respeccing has already been reduced-it used to cost 500s to switch back to a class that you have experience in. I personally think 250 is fine
  10. Egorh

    Suggestion Pyomancer: Balancing out the flames

    Imo Great Combustion should not be easier to hit unless it is nerfed. It is a two second stun (I think) and does a good chunk of damage. Reduce the warmup-reduce the stun duration.
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