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  1. c12095

    Skill Proposal - Thief

    Very interesting idea, I wonder if they have a way to detect light level when trying to activate a skill. Either way this has my vote for it :)
  2. c12095

    [City] Rangpur [17] ~ [Evil][TCK]

    From what I remember its, Tree Creeper Kingdom.
  3. c12095

    Noble Plots: Zeal (On Sale 9/29 @ 6 PM CST)

    These plots should get a tax, maybe it goes to server projects or something, but none the less there needs to be a tax on them.
  4. c12095

    Dragoon Jump

    We just need to keep the thread alive guys, don't let them forget!!!!
  5. c12095

    Dragoon Jump

    Just hope it gets changed back... Even Kainzo says he liked he old version of jump :(
  6. c12095

    Dragoon Jump

    Even with the lag, old jump reacted 10x better then this one does now.
  7. c12095

    Dragoon Jump

    Yea i'm with you Elmeerkat, jump kinda blows. I either jump up or I jump foreword 2 blocks... What made jump actually move us was the fact that we jump before hand, now this is like a hop :(
  8. c12095

    Dragoon Jump

    The problem is, when you use jump without jumping normally you only gain a few blocks distance, unlike if you jump and then use jump skill where you actually get some distance. You can aim all you want with the mouse, however if you are not running, jumping, and then skill jumping, you get 2-4...
  9. c12095

    Dragoon Jump

    tbh, from the point it becomes "abuse" would be the same point as when you can press your jump key 3-4 blocks from a giant fall, hit ground, jump up again, and take little to no fall dmg. Slow fall would be doing the exact same thing as jumping before hitting the ground would.
  10. c12095

    Dragoon Jump

    No, from what I heard the safe fall portion of our jump is not working. :( I hope soon it is fixed.
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