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  1. malikdanab

    Suggestion New Warrior Ability Idea

    The whole nature of kiting tactics and running from combat, is a tricky subject. Should you be able to flee from combat easily, or should confrontations be more of an obstacle? Should we give classes more CC to prevent escapes or not? An idea I've been thinking is that on top of agility...
  2. malikdanab

    Suggestion Haven World News - Nightly Balance Update

    "Correlation does not equal causation" With that said, I believe these class are the most popular due to their ease of use and due to peoples suggestions. I've seen plenty of "noobs" ask which class they should choose, and they will list the above class. Now, is this due to them being OP...
  3. malikdanab

    Smite

    It's in Open Beta atm. You can sign up here: https://account.hirezstudios.com/smitegame/default.aspx?ok= For latest News and Discussions, check out their Offical Sub Reddit: http://www.reddit.com/r/smite If you guys want me to play with me: Tkags EU (Mains Odin and Hades)
  4. malikdanab

    Bug Dreadknight's "Terror" Doesn't last as long as it should

    From the wiki/ingame: You terrify your target (within 9 blocks) for (3 + 0.075 per charisma point) seconds, distorting their vision and impairing their movement. Takes 1 second to warm up. I was testing it with @natenate682 and discovered it only last about 2 seconds. Either the tool tips are...
  5. malikdanab

    New Feature: Mob Difficulty Scaling

    I recommend you reread the OP. TBH they have like 450 hp anyway, so depending on your class they do that already.
  6. malikdanab

    Suggestion RPG Suggestion

    One, your English is really hard to read. When I said you had no experience, I meant in the case that you don't understand the future plans that Kainzo has for the server. In the case of "Just add new mobs," that's impossible. Kainzo is running a plugin-based server. It's impossible to just...
  7. malikdanab

    New Feature: Mob Difficulty Scaling

    As long as the mobs aren't damage sponges, I'm fine.
  8. malikdanab

    Ninja

    Similar to the replenish change I suggested, I believe Ninja's energize should have a small warm-up (1.0-1.5 second). Another change i would see as reasonable is to up the base mana cost, but make it more efficient with higher WIsdom. Old cost: 175 MP New costs: 215* MP - (5* X Wis) MP...
  9. malikdanab

    Suggestion Test server and new players.

    Seems reasonable. This is just my inner cynic speaking, but if you can't figure out what the test server is, the you are either lazy or stupid. Either way, I don't see how this could be bad in anyway.
  10. malikdanab

    Suggestion RPG Suggestion

    I will direct you to this thread: http://herocraftonline.com/main/threads/new-feature-mob-difficulty-scaling.46757/ Just having tons of mobs isn't difficult. AOE will just kill all of them and will cause server lag. Most of your "suggestions" are already on the way. I love when people who...
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