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  1. malikdanab

    Ninja

    The problem is that I see this playstyle still. If a ninja gets in a tough spot, they smoke out, get their CDs off and comeback in with another 200+ damage eviscerate. I'm not saying that ninja's shouldn't be hit-n-run, I just feel their should be a decision on which skill they will use instead...
  2. malikdanab

    Suggestion Balance suggestion for Dragoon

    I was just thinking about the least abrasive change to Super Jump. Kainzo is thinking about removing the skill entirely, so I guess all change ideas are pointless. In the case of melee dmg. I was basically bartering :p I never expected the first offer to be taken. Something like 55 would be...
  3. malikdanab

    Suggestion Conceptual Class - Melonmancer

    You can't ignore it's juicy pleasure! None can resist it's round body. It's only a matter of time...
  4. malikdanab

    Suggestion Conceptual Class - Melonmancer

    Yet so DESIRABLE!
  5. malikdanab

    Suggestion Balance suggestion for Dragoon

    The problem with this is that only people I know who even messes with test are Kainzo and Delf. With that said, @Delfofthebla can we try these changes out :P
  6. malikdanab

    Suggestion Balance suggestion for Dragoon

    In other news, Happy Thanksgiving to all Americans! Hopefully the goons will eat too much stuffing and won't be able to jump as much *wink*wink*nudge*nudge*
  7. malikdanab

    Suggestion Balance suggestion for Dragoon

    This thread is degrading from goons to all mobility skills (In a good way.) TBH I'd rather these changes be implemented now and see how they work then deal with this stuff for any longer.
  8. malikdanab

    Suggestion Balance suggestion for Dragoon

    I like this idea! Now just reduce their armor, melee dmg, and increase their super low skill CDs and I'll be happy :)
  9. malikdanab

    Suggestion Balance suggestion for Dragoon

    I understand this is a tricky subject of making dragoon still balanced, but still "fun." The problems I find with Dragoon are fundamentally in it's skills. In concept a dragoon is supposed to be mobile class that can catch up to anyone and make sure they don't escape. The reality with that is...
  10. malikdanab

    Suggestion Balance suggestion for Dragoon

    The concept behind the change was to in conjunction with the jump change. From what I've read, Kainzo is thinking about scrapping Super Jump in it's entirety. The actual way lunge "Jumps" is very different from the normal jump. The plus side of the change would be that increasing your agility...
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