• Guest, we are doing a new map (refresh) for Herocraft. Gather your friends and get ready! Coming next Friday, 06/28/24 @ 7PM CT play.hc.to
    Read up on the guides and new systems! Here.
    View the LIVE Map here @ hc.to/map
    Stuck or have a problem? use "/pe create" to to open a ticket with staff (There are some known issues and other hotfixes we will be pushing asap)
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  1. Danda

    Resolved Forums - can't post about wiki

    Site related is for anything website related so Wiki, Forums, Buycraft site etc
  2. Danda

    Resolved Forums - can't post about wiki

    Everyone can now post in site related.
  3. Danda

    Suggestion Justice for pvp

    Not really then people can just mine & build in complete safety without having to ever worry about being killed in PvP by never leveling a combat class.
  4. Danda

    Resolved Forums - can't post about wiki

    Fix for all users or just Wiki Team?
  5. Danda

    Suggestion Justice for pvp

    No offence but this is a terrible solution to this problem, here is an example of why. Player A breaks into Player B's house/personal region/town somehow and is outside the PvP range of Player B. Player A is now free to loot run around and do whatever he wants almost unchallenged. While yes...
  6. Danda

    Suggestion Some Assistance Would be Helpful. Thank You.

    For future reference this isn't really something that should have been posted in suggestions. This forum is for ideas about changes to the server. In future if you have whitelist issues try posting in your application.
  7. Danda

    Suggestion [Server] Allocate Supporter Funds to Developers

    Just saying we do give hand outs to our devs.
  8. Danda

    Bug Items/Exp lost in a Deathmatch

    alkarin This is one for you I believe.
  9. Danda

    Suggestion Disabler for Ranger's Track

    Well it doesn't really make much of a difference anymore since we now have greyson for new players to get themselves off their feet without higher level players attacking them.
  10. Danda

    Suggestion How to make the world feel more populated.

    Either way I don't think the issue here with the world feeling less populated is the cause of the graveyards. Take a look at what spawn was like last map when compared to this map. There are fewer people traveling to spawn and because no one travels to spawn there is no trade hub which in turn...
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