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  1. Kimsgrim

    What's your FPS?

    Considering HC only allows 8 chuck visibility, setting it at extreme = 8 chunks.
  2. Kimsgrim

    Suggestion Axes and Anvils

    I think enchanters should be able to create sharp, fire, or fortune items. Just make it cost a massive amount of XP. Like 20 levels for a fortune 3 pick. Would make them rare.
  3. Kimsgrim

    Suggestion Axes and Anvils

    It bugs me to no end that swords users can have enchanted weapons, and shovel users cannot. I am aware of rare items, but that is not comparable when the cost of a common enchanted sword is 2 diamonds vs 200+ souls for a spear of kain.
  4. Kimsgrim

    So this happened

    I've made trains on the noobs pve'ing in the swamp. Gather up 20 mobs and drop them at the mini castle.
  5. Kimsgrim

    Suggestion Balance Concerns

    derp I withdraw my "opinion"
  6. Kimsgrim

    So this happened

    Haha! Sometimes I feel like someone is spawning mobs on me.
  7. Kimsgrim

    What the hell bingy???

    Bingy's mini-map with 34 visible way-points.
  8. Kimsgrim

    Suggestion Balance Concerns

    Are you commenting as someone who has played more as a wizard or goon? That would explain your comment. If it's a matter of one class beats another no matter what, then each class should have a counter class that just one hits them, like rock paper scissors. Wizard clicks melee classes and...
  9. Kimsgrim

    Suggestion Balance Concerns

    Right now, the goon is weak as hell. Its mobility helps little in combat other then to run away. So as a melee class it is weak as hell. Its lunar lance only drains 180 mana, which is barely a scratch considering a wizard can burst the goon to death 2 times over before he can use a third lunar...
  10. Kimsgrim

    Patch 5.30 - Balance

    Lunar lance going to drain more mana? As it is, a wizard can use 3 whole bursts without seeing the effects of lunar lance.
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