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  1. WitchOnaRampage

    How new Townships changes things

    TOWNSHIPS/SUPER-REGIONS (Wiki page) These are the currently-proposed tiers of township/super-regions, along with their sizes and required structure/regions. Tier 1: Tribe, 51x51x51, 1 hall (ie town hall, also called council room) Tier 2: Hamlet, 89x89x89, 1 hall, 5 homes Tier 3: Village...
  2. WitchOnaRampage

    How new Townships changes things

    Townships 3.0 is still in testing, so anything listed here could change. However I thought it would be helpful to have a run-down on how things differ from our current townships arrangements. Keep in mind, this new Townships 3.0 is MUCH more complex than we’ve been used to. It presents an...
  3. WitchOnaRampage

    Bug Nether Star shop missing at the Exchange

    According to the Wiki's page history, they were 500 for 2 as at 17 Feb 2014 (last map). @Kainzo
  4. WitchOnaRampage

    Quick Townships 3.0 User Guide

    @Kainzo please change hc.to/townships to the wiki page as it provides more detailed information now. It's http://herocraftonline.com/wiki/Townships_3.0 (sorry about the underscore).
  5. WitchOnaRampage

    Township Test #2 --- Warring Towns! Thursday 10/02/14

    Ah, sweet lad... :p D4, the event isn't progressing at the moment. We're waiting to see what's planned next.
  6. WitchOnaRampage

    Township Test #2 --- Warring Towns! Thursday 10/02/14

    True, I checked with a non-town member who I thought had been opening doors - what I'd been hearing was him opening gates. However the council room WAS accessible to non-town members because the door was placed on the outside of the building and thus was outside the region. Also good to note is...
  7. WitchOnaRampage

    Township Test #2 --- Warring Towns! Thursday 10/02/14

    Ok, I finally have clarity on this after discussing it with Multi. For future reference, the town region went down because one of the required structures was destroyed. The town size was Village, and it required 1 hall, 5 homes and 1 farm. The farms were destroyed, and thus was the region...
  8. WitchOnaRampage

    Township Test #2 --- Warring Towns! Thursday 10/02/14

    Hmmm, when I was last on, the library hadn't been regioned, it was just a building. I understand a Village needs 1 hall, 5 homes and 1 farm. I would question whether all those structures are still there, however.
  9. WitchOnaRampage

    Township Test #2 --- Warring Towns! Thursday 10/02/14

    I understood from @Multitallented that players might not want to have redstone in the chest all the time because you'd be burning 90 souls per hour to get 3 power per hour. I understood the regions would still stand - but my concern is that without the reagents the town hall became vulnerable to...
  10. WitchOnaRampage

    Township Test #2 --- Warring Towns! Thursday 10/02/14

    Our town hall doors have pressure plates on them! I guess anyone can open? I didn't figure this out when I was killed down there by an enemy town player who cleared the whole carrot farm :(. Ok, this is odd, how can this be happening?
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