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  1. malikdanab

    New Class: Shaman

    Maybe change primal into STR and Stamina Regen and Ancestral would be INT and Mana Regeneration? How does 45 second duration on the buff sound?
  2. malikdanab

    New Class: Shaman

    The point of the agility nerf on engulfing is mainly to prevent mobility classes from escaping (I'm looking at you goons/ninjas :p) In the case of the other ideas I like them. The concept of using ancestral/primal as a mass buff before battle sounds better than keeping it active (If you go...
  3. malikdanab

    New Class: Shaman

    I should stop trying to please everyone :P
  4. malikdanab

    New Class: Shaman

    Some things need tweaking, but the reason why the complain is: Every says new classes are OP They lost to shaman so it has to be the class....it couldn't be the fact that they: Are bad at PVP Don't know how to counter shaman.
  5. malikdanab

    New Class: Shaman

    Complete Balance Suggestions: Increase duration of all totems by one tick and make it that there is a delay on placement. Since there are no warm-ups this will provide a time period to allow people to react. (All buff totems should apply buffs instantly) Shock is a little too powerful for a...
  6. malikdanab

    Suggestion DK Suggestion.

    To be fair, almost every class starts with 20 MP5. The -Wisdom is a downside, but it is to be expected. Keep in mind that it's a warrior class and it won't have the best of mana regens. That said, one of the suggested auras is one that drains mana. So yes, DK has mana problems, but we have...
  7. malikdanab

    Suggestion IceVolley (and any other hero skills) shoul scale with Attributes

    When we do a run over classes and balance them, we will probably change some of these skills. In this instance, the damage would scale with Agility and the slow duration would scale with Charisma.
  8. malikdanab

    Suggestion DK Suggestion.

    Actually...it would only be a 38% increase in mana cost. So you would be paying an extra 40% more mana for an extra 60% damage and heals. That said, if you where to use no other skills and had 30 wisdom, 30 INT and say 900 mana: You could keep Dread Aura up for 1 minute dealing 705 damage and...
  9. malikdanab

    New Class: Shaman

    Well...I broke engulfing totem. From what I can tell, it removes the debuffs properly, but the dirt particle effect doesn't leave.
  10. malikdanab

    Suggestion DK Suggestion.

    Yeah what I've considered: Tick Rate: 3->1 Damage: 10->5 Scaling: 0.375-> 0.225 Mana: 55-> 25 Heal Per Instance: 10 This would change the DPS (at 30 for example): Before: 7 DPS After: 11.75 DPS This would be a 60% increase in damage and heals and at a more consistent rate.
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