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  1. w0nd3rb0y

    Suggestion Dragoon's Jump and SuperJump

    I don't think superjump should be buffed at all, if anything superjump needs to be nerfed. Needs warmup, and higher CD.
  2. w0nd3rb0y

    Suggestion Samurai Needs a Nerf

    This is what I said, ONE hit at a time. No timer after hit. DOTs do not reset this timer. There is no "timer" to reset. When people hear damage spam, and say the timer is resetting, are experiencing being hit by a sword AND the skill. It is not getting spammed by the sword. It is the perception...
  3. w0nd3rb0y

    Suggestion Samurai Needs a Nerf

    Arrows bounce when damage is applied by other means such as fire, which ticks fast. Not invuln but only 1 hit can be registered at once. Not time after is there a period of invuln. So arrows bounch when it hits the same time other damage is being applied
  4. w0nd3rb0y

    Suggestion Samurai Needs a Nerf

    Invuln? You do get an invuln after being hit. If that were true, then if 5 people attacked you with just weapons, then you would only die as fast as if one person attacked you, seeing as the invuln would cancel out all other attacks from the other players. How this makes since, trying to type on...
  5. w0nd3rb0y

    Suggestion Samurai Needs a Nerf

    Yes, autoclickers, however it is monitored by nocheat I believe, so it would explode nocheat if used.
  6. w0nd3rb0y

    Suggestion Samurai Needs a Nerf

    Swing timer is client side, gg
  7. w0nd3rb0y

    Suggestion Samurai Needs a Nerf

    Read below
  8. w0nd3rb0y

    Suggestion Samurai Needs a Nerf

    Spent reset any timer. That's just the impression you get when a tuck is followed by sword swing.
  9. w0nd3rb0y

    Suggestion Samurai Needs a Nerf

    ok, just tested MW on server. I apologize, stds was right, unarmored MW is doing 227. Witch is fucking stupid. However, with sammy armor it is only doing 122. God only knows how much it is doing to pallys. probably somewhere around 80 or less. So, if mortalwound gets fixed, and does what it is...
  10. w0nd3rb0y

    Suggestion Samurai Needs a Nerf

    do you even know what you are talking about? Lowering health will crush sammy to being as useful as a ninja in an MA. Ninja maxed 924, sammy maxed 986. A difference of 62. We are supposed to crush rogues. Sammy will be balanced with the removal of impermanence, end of story. I don't hardly see...
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