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  1. malikdanab

    Suggestion Druid's Regrowth Skill

    Anyone else find rejuvenate redundant when druid already has regrowth (Or the other way around)? I'd rather druid have 3 heals (weak-single, strong-single, and AOE) and have more utility.
  2. malikdanab

    Suggestion Balance Concerns

    I'm guessing you mean warm-up?
  3. malikdanab

    [Town] [FE] Raubtier -Recruiting-

    Accepted. Try to get in touch with Dwarfers, Natenate682, or I in game.
  4. malikdanab

    Suggestion Druid's Regrowth Skill

    With 30 WIS: Regrowth: 63.75 + 170 = 233.75 Healing Bloom: 246 So, I'm on the fence on this. A single target heal should usually heal more than an AOE heal. The thing is that healing bloom takes 20 seconds to do it's full healing. If you compare this to Regrowth's 12: Regrowth: 233.75 Healing...
  5. malikdanab

    Suggestion new warrior or other related class mechanic

    So rework every warrior class for the sake of what? Is this really worth it and what will it actually improve?
  6. malikdanab

    Suggestion new warrior or other related class mechanic

    A secondary rage system could be fun on berserker, but that would basically mean recreating the class.
  7. malikdanab

    Suggestion Scrap Doomwave

    Would basically revert it back to firewave (Which is better IMO).
  8. malikdanab

    The Lag/Classes/Custom Items

    The sad thing is that there are plenty of easy ways to balance most of the classes (just a couple number tweaks), yet they aren't being implemented.
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