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  1. Eldrylars

    Suggestion Conceptual Class - Guardian

    I will take it down a note, and simplify that, having good support/defense toons in a large group fight should win over randomly grouped players. I can understand that some people don't want to have to make a proper group to be successful, and just want to win organized pvp with solo toons...
  2. Eldrylars

    Suggestion Conceptual Class - Guardian

    I was quoted your broad defining argument above but I can do it again here. They way I read that was you saying that nobody wants to deal with a group with support. When you use broad words like nobody you should not be surprised if people take the broad sense of the word as your meaning...
  3. Eldrylars

    Suggestion Conceptual Class - Guardian

    Not the right thread for this but a scaling xp bonus would be wonderful. As mobs scale in difficulty, so doe sthe % XP bonus for groups.
  4. Eldrylars

    Suggestion Conceptual Class - Guardian

    I believe that this is wrong, It's not, if you want to balance around it all you need to do is add MORE support. Don't want to be forced to have a Cleric in your 5 man group? Then create 4 more classes that have strong support to use instead! Don't want to use a support in your 5 man group...
  5. Eldrylars

    Witchy wanders off into the sunset

    :D :( ;)
  6. Eldrylars

    Suggestion Conceptual Class - Guardian

    It's funny you mention this, because I had a class design sketched that was very similar. Relying on potions, both conjured and Alchemist based. It was not sitting as well with myself, so I never really pushed it forward, but I had started working on a "chemist" class. ;)
  7. Eldrylars

    Suggestion Conceptual Class - Guardian

    Thanks! I jut posted it a little while ago so, so no problem.
  8. Eldrylars

    Suggestion Conceptual Class - Guardian

    Yeah, that's the idea. In most games with full fledged support classes, they will make or break team fights as that is their sole purpose. Now in a 5v5 Tournament I am not sure that this would be worth the loss in dps, or more important then a team with a Cleric. Hard to say, but in a 10v10 any...
  9. Eldrylars

    Suggestion Conceptual Class - Guardian

    Yeah, I am surprised no one brought that up before, I never meant to have it on a 0 cooldown lol. I just changed it to 15s. Slightly longer then blink.
  10. Eldrylars

    Suggestion Conceptual Class - Guardian

    Yeah, I figured for the smaller 3x3 CC block based spells you would have to create the blocks and then teleport the target to the inside to the correct spot to avoid lag issues. The larger glass bubble was not intended so much as CC as a short block against spells, similar to the way Earthwall...
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