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  1. Sleaker

    Cleave and Bleed.

    We had missed a return statement after the failure message, but it should be denying usage with improper weapon types now. If you want to bind it, make sure you're binding it to a class weapon as Cleave deals a multiplier of your currently equipped weapon damage.
  2. Sleaker

    [Multiverse] A Mob hunting world!

    not sure the server can handle something like this - if you try to do high density mobs that is.
  3. Sleaker

    Fun With Hunger! Bloodmage/Necro ideas. Post more!

    Seems more like a griefing skill that will just frustrate players. Also - why would you want to spoil someones food when they'll drop it for you when they die.
  4. Sleaker

    Disarm

    @Kainzo - should look into fixing this.
  5. Sleaker

    Monk Suggestions

    ForcePush and Pull can be given damage, but that's up to Kainzo.
  6. Sleaker

    Disarm

    Yah I'm thinking it might be better to just remove all of a players weapons from their inventory slots for the duration. I wasn't the one who initially coded it so there are some bugs we are working through on it, and some implementations that are obviously getting worked out. Thanks for bearing...
  7. Sleaker

    Dragoon Needs Love

    @Kainzo 's the one that handles all the damages and skill settings, as they are 100% configurable, not hardcoded.
  8. Sleaker

    Spoutcraft reduce client side lag and more!

    HeroCraft runs spout. it's how you get Crafting XP with Heroes.
  9. Sleaker

    Disarm

    Bugs most likely - and the switching to remove weapons is what we do. The disconnect was coming in when players were attempting to quick swap between items that were in the process of being removed by the server. So basically - if a player gets disarmed, they shouldn't start scrolling their...
  10. Sleaker

    Dragoon Needs Love

    I think maybe a very high powered slow would be the best option, a stun would be a bit too difficult to implement with the current system unless we got rid of the pop up. A speed boost dispel and a slow seems good.
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