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  1. PewPewPewLasers

    Suggestion Beguilers need some work.

    Oh man, I hope this is a joke.
  2. PewPewPewLasers

    Suggestion Beguiler Changes

    Hmm... I don't know how I feel about this. It seems good on paper, but imagine the potential. You're in a teamfight, and you remove a squishy from their team comp. The squishy is immediately thrown around by AoEs from not only the enemy team, but your team. Imagine someone taking 5 plaguebombs...
  3. PewPewPewLasers

    Suggestion Events

    I 100% agree with this post. Having an event doesn't necessarily mean you need to have a DoD every day. Even just simpler things, quizzes, scavenger hunts, and general smaller things. Maybe even move into some of the PvP events True mentioned. I would to be honest love to see a DoD similar to...
  4. PewPewPewLasers

    Suggestion Beguiler Changes

    I don't know if you noticed, but in this rework, piggify is masspiggify. The reason for this because I think beguiler should have to get into the fight more and sacrifice some hp potentially to get their stun off, as opposed from solo targeting someone from a medium distance away. I will add...
  5. PewPewPewLasers

    Suggestion Beguiler Changes

    The class has hardly changed in a long period of time. At the moment, Beguiler is too strong. As I mentioned in my post, why not take advantage of this to change around the class a bit? The playstyle is just so repetitive. Change isn't necessarily a bad thing. While at first glance, a new skill...
  6. PewPewPewLasers

    Suggestion Beguiler Changes

    The class isn't necessarily being nerfed in my case, it is being changed. There is a difference between the two.
  7. PewPewPewLasers

    Suggestion Beguilers need some work.

    I made a thread regarding my thoughts on Beguiler and possible changes: http://herocraftonline.com/main/threads/beguiler-changes.45417/
  8. PewPewPewLasers

    Suggestion Beguiler Changes

    This thread was inspired by @jazza411 's thread about Beguiler. I felt that the changes I am suggesting need their own thread, because I have a load of things I would like to say about Beguiler. Beguiler, as hard as it is to believe, is intended to be a support class. However, with such high...
  9. PewPewPewLasers

    Suggestion Pyromancer

    Sorry, didn't see the post above.
  10. PewPewPewLasers

    Suggestion Pyromancer

    The point of this thread was to introduce more fire based spells. He was pointing out the flaws in fire based skills, I don't see the issue here.
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