• Guest, we are doing a new map (refresh) for Herocraft. Gather your friends and get ready! Coming next Friday, 06/28/24 @ 7PM CT play.hc.to
    Read up on the guides and new systems! Here.
    View the LIVE Map here @ hc.to/map
    Stuck or have a problem? use "/pe create" to to open a ticket with staff (There are some known issues and other hotfixes we will be pushing asap)
  • Guest, Make sure to use our LAUNCHER! Read more here!

Search results

  1. Dsawemd

    Suggestion Town Bank as a PVP Objective

    Stronger towns will run weaker towns off the server, and the playerbase will suffer. Imagine if TC could have raided your town bank... -1.
  2. Dsawemd

    Suggestion DreadKnight Ultimate - Horde

    I anticipated this reply. Until Mobs can be controlled or added to parties, Dreadknight is the only class that has the skills that make it worth to keep fighting in a crowd of angry mobs. Once Mobs are on the Player's team, then Necro should get several mob-based skills.
  3. Dsawemd

    Suggestion DreadKnight Ultimate - Horde

    Yes they have Harmtouch. They still need another cool idea for when Kainzo increases levels to 70. Dreadknight's DreadAura allows for ridiculous healing when there are 5+ targets being hit, and the class has skills to allow the Undead to be their allies. /skill Horde: The Dreadknight summons a...
  4. Dsawemd

    Suggestion RuneBlade Ultimate - RunicTether

    The Runeblade is not teleported the Target is, its more like a Forcepull x2 that brings the target close to you without having to aim.
  5. Dsawemd

    Suggestion RuneBlade Ultimate - RunicTether

    Kainzo recently told us that Ultimate abilities (15 minute cooldown abilities) would become more common. Here is an idea for RuneBlade's: /skill RunicTether: RuneBlade's Target within 5 blocks is instantly marked. After 5 seconds the Target is Teleported within 1 block of the RuneBlade. After...
  6. Dsawemd

    Balance suggestion

    EDIT: This is NOT 5.30 discussion, I think that we should focus on rolling 5.30 out with the current changes. Kainzo let us know how to make it easier. You said you wanted more EarthWall Skills. What about a skill that created a Semi-Shield out of Terrain, like some of the old "Boneshields" on...
  7. Dsawemd

    Balance suggestion

    Honestly, I am surprised that at least a FigureHead Balance Leader has not stepped up to replace Delf as balance team scapegoat. If you want someone to address community backlash regarding changes, I will hereby pledge to take any and all community O chat Rants to a forum conversation where I...
  8. Dsawemd

    Level 70 Starting Points

    Bumping with an Ult (15min cd) Idea. Dragoon Ultimate - Dragoon and their Target within 3 blocks BOTH Superjump straight up (and are tethered throughout the jump?) Classes without safefall die, but any class will have to deal with a goon in their face the whole way up and down. edit: Fine the...
  9. Dsawemd

    Moving GTP from Wizard to Druid

    GTP is a support class skill. Druid can combine with Spire Ports to provide a utility skill combo that promotes World Activity. The current Wizard combo promotes Spawn Activity. Wizard would retain Port, and would be able to take their Party within 10 blocks to Spawn. Thoughts?
  10. Dsawemd

    Level 70 Starting Points

    Will edit this OP as they are decided. edit: So instead of the 70 skill direction below, please begin thinking about what each class's ULTIMATE would be. Kainzo says 15 minute cooldowns. DreadKnight's would be Harmtouch. GO!
Top