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  1. Aerokii

    The nature of alignments on Herocraft

    I'll concede your point on taking them to a different shop- but the road issue's a little trickier, since it's one situation where you could again exhaust all other options and be forced to fight it out if talking doesn't work. Going out with intent to kill would not be "Truly Good", no, but it...
  2. Aerokii

    The nature of alignments on Herocraft

    Whoever is doing that and claiming to be "good" is a liar. Question them on how what they're doing is compatible with good alignment if you see it happen again. If not, I will myself. @weynard Hm, a better example I thought of would be if you found out places like airbus or one of the roads was...
  3. Aerokii

    Patch 2.7.5

    That's great, thanks! But do you have the mana and cooldown? I am just -itching- to update the wiki with this skill.
  4. Aerokii

    The nature of alignments on Herocraft

    Haha, fair points, all of the above! Sorry, I'm an engineering student, I see a system and want to complicate the hell out of it/define it to the best of my ability. I'll agree with its ability to diverge, and would be happy to discuss said divergences and how we can classify those! And I tried...
  5. Aerokii

    The nature of alignments on Herocraft

    I dunno. You make a lot of good points when it comes to evil, but at the same time I'm starting to feel that just using three different methods of determining alignment isn't enough. Things like "Treats everyone the same" is a quality that, logically, would fall into neutral because they don't...
  6. Aerokii

    The nature of alignments on Herocraft

    I'm very interested in discussing the good alignment with you actually. You present an interesting argument about "True Good", one that turns no one away, does not crusade against evil. I honestly like it since, for the most part, that's what I strive for as a Paladin- something I take very...
  7. Aerokii

    Patch 2.7.5

    as far as I'm concerned using disarm on a skeleton should remove its arms! But that's an interesting idea, actually.
  8. Aerokii

    galileo

    Galileo Galileo, Galileo Figaro BEELZEBUB HAS A DEVIL PUT ASIDE FOR MEEEE, FOR MEEEEEE, FOR MEEEEEEEEEEEEEEEEEEEE! ./begin rocking out
  9. Aerokii

    Patch 2.7.5

    Disarm is supposed to temporarily remove a player's weapon from their current selection. I'm not sure if it stops them from using it/selecting it or just removes it from the hotbar, since when I tried it yesterday it didn't function. I'd actually be very thankful if someone could post a more...
  10. Aerokii

    Patch 2.7.5

    I'd say give it to warrior specs but we just got disarm. we don't really need poop.
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