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  1. Sleaker

    Herocraft 3.0 dev notes

    It actually means more work and more headaches. The only difference adding client mods does is open up content that requires client-side additions (blocks, UI, sounds.) - nothing else. It doesn't make coding any of the current plugins any better or easier.
  2. Sleaker

    Herocraft 3.0 dev notes

    @Hydroking77 - the potion effects are hardcoded into the client, the server just lets the client know when they have them. @Kalkyte - my post has nothing to do with why we should have a custom client - nor does people mindlessly wishing that the bow zoomed in further (or that the server...
  3. Sleaker

    Assasins Blade

    need more tests than just one instance of instant death. ie - stand still swap hits, then do it with assassin's blade. recheck health. see if it's ticking for damage or if it is doing odd damage amounts. this can be done on the test server (if Kainzo gives out classes)
  4. Sleaker

    Armor bug

    yah I forgot to actually make it remove, I just pushed a fix to the repo.
  5. Sleaker

    Herocraft 3.0 dev notes

    you can't edit the zoom factor when zooming with the bow. We apply a potion effect for farsight which is why it's a seperate skill.
  6. Sleaker

    Clerics

    We aren't other servers and don't base our choices on class development on what other servers are doing. We have our own balance and we adjust accordingly. They also aren't the ones developing the plugin...
  7. Sleaker

    Assasins Blade

    sounds like someone got backstabbed
  8. Sleaker

    Bandage

    I don't handle messages that's @Kainzo
  9. Sleaker

    Movement skill(s) - Ninja

    fall damage has been percentified, it does the same amount of damage relative to your total health as any other class.
  10. Sleaker

    Want Skills? Suggest them!

    @ICherry_girl - considering I've been very active in the bloodmage thread and looking at pulling in some fixes for them, I can say that we definetely are active with them right now and they definetely are getting attention.
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