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  1. RegularHumanMode

    Nununu, you're thinking of low profile. Low key is like calm, antonym of high strung.

    Nununu, you're thinking of low profile. Low key is like calm, antonym of high strung.
  2. RegularHumanMode

    Suggestion Faction Problems

    And one more thing: there's no tutorial! If there's a new player to the server who goes straight to factions they have no idea what is going on! And I know this, because there was a new player who went straight to factions and they had no idea what was going on!
  3. RegularHumanMode

    Suggestion Faction Problems

    So two small things I noticed which I am not sure are intentional: 1. For some reason spiders spawned from a spider spawner do not give me exp. I was super stoked when I found it, but it bummed me out not getting exp. 2. Rei's mini map now shows underground tunnels... And bases. So if you are at...
  4. RegularHumanMode

    Suggestion Faction Problems

    Should be easy. Enough people looking for a faction, just recruit a few, get a solid mining operation and with 5c per gold it shouldn't take long provided you avoid PvP long enough to get established. EDIT: And looks like faction cap was put in at 15
  5. RegularHumanMode

    Suggestion Faction Problems

    I haven't joined the server yet. Let's test your hypothesis.
  6. RegularHumanMode

    Aren't there big signs saying you need a 1.8 client?

    Aren't there big signs saying you need a 1.8 client?
  7. RegularHumanMode

    Suggestion Faction Problems

    Wait, what event?
  8. RegularHumanMode

    Suggestion Faction Problems

    So, this is the general equation I came up with for power loss. The x-axis is number of players in the faction and the y-axis is power loss per player death. I am not 100% sure what the amount of power per person was, but it can be changed pretty easily to account for it. For the graph, you...
  9. RegularHumanMode

    Suggestion Faction Problems

    They don't see complicated. They see big faction=lose power quicker, Small faction=lose power slower.
  10. RegularHumanMode

    Suggestion Faction Problems

    Limiting faction size is tricky, I agree. No one wants to limit anyone's play style, but there aren't really many good ways around it. No one wants factions that are too big to fail (I'm sick and tired of the top 1% etc), especially when they suck (no offense J2BH). We could have played deaths...
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