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  1. Beau_Nearh

    Suggestion Skill "bash" change?

    I agree with some points such as it being a situational skill but I'm not having any range issues with this skill myself. I feel as it has the same range as strike currently. Like the idea behind the skill is interesting and quite well thought out but when it comes to practice, I feel as it...
  2. Beau_Nearh

    Suggestion Skill "bash" change?

    We're talking about the specific skill here, not the classes that have access to it.
  3. Beau_Nearh

    Suggestion Skill "bash" change?

    Right this is basically my opinion on the skill "Bash" . From my view it currently useless as the main upside of it which is stoping someone casting a skill is extremely hard to time. (Whether it being client side lag, server lag or not realising someone is casting a skill with all the chat...
  4. Beau_Nearh

    Suggestion Tiered skills and class guidelines!

    I'm not sure how we could prevent it but maybe have different XP gains depending on the tier class someone is? We could make it scale so that you only gain 10 XP for killing a tier 1 class compared to a 100 XP gain from tier 2.... Possibly even 250 XP gain from another tier 3 class? It could...
  5. Beau_Nearh

    Suggestion Tiered skills and class guidelines!

    Oh lightning cape, this suggestion regarding skill tiers has nothing to do with skill tree. Rather, it's more specific to the skill. So basically it's the same skill, but with bonus's such as a lower mana cost to cast it or a damage boost to that skill. But the different names for each teir was...
  6. Beau_Nearh

    Suggestion Skill Trees

    Oh okay, I understand where your coming from now but a server wide skill tree will make millions of 'classes' . Which is basically different combos of skills within the skill tree
  7. Beau_Nearh

    Suggestion Skill Trees

    Dragon, I think were on the same page here but reading in different languages :') by class's do you mean something that you choose for a reason such as Benefits specific to that class? If so that's what I mean by the term 'races'!
  8. Beau_Nearh

    Suggestion Tiered skills and class guidelines!

    My idea would be for the whole class system to be revamped and also the skill system to be revamped. (Note; If the skill tree is implemented you can skip to the bit about the skills rather than the classes). Yes this will be a horrible task but I think it would give a whole new fresh feel to the...
  9. Beau_Nearh

    Suggestion Skill Trees

    Fair enough everyone has their opinion! I'll go though each point; 1.) Well I see a class as a person who has a set job, this may be as a healer or tank as an example. But this is the part I don't like about it, why should I have to pick between being a tank or a healer? Why can't I be for...
  10. Beau_Nearh

    Suggestion Skill Trees

    You're missing the whole point dragon, a point of a class is to have a specific set of skills or advantages and disadvantages. That's what a race is surely minus the specific skills limited to them? One race may have a balanced overall base stat like human for example where a race called a...
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