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  1. malikdanab

    Suggestion Conquest: Feedback Thread

    Conquest would work so much better as a minigame where 2 parties challenge each other...too damn chaotic when any number of people can come.
  2. malikdanab

    Suggestion Conquest: Feedback Thread

    I'd rather promote people spreading out their forces by going to different points, but I guess Zerg gotta Zerg.
  3. malikdanab

    Bug Berserker Frenzy 25% damage buff missing

    Still missing the fact that Frenzy makes YOU take 25% and others take 15%
  4. malikdanab

    Suggestion Upcoming PvP party limits and concerns

    Objectives are behind schedule, but should online tonight. In terms of groups, it usually 2-5 people together (From my experience.)
  5. malikdanab

    Suggestion Shaman Skill - Banish

    FYI not disliking the skill, but like in your post, it would require shamans kit to be adjusted. I'm all up for shaman getting more skills, because it really needs some.
  6. malikdanab

    Suggestion Shaman Skill - Banish

    In the case of windgale+ force: I've never tested it myself, but I'm pretty sure force's code the make is that you don't receive fall damage would stay even if you windgale. Besides if it actually works, the timing is near impossible since winggale has a warm-up. While scenario B is nice, it...
  7. malikdanab

    Suggestion Shaman Skill - Banish

    The skill lacks synergy with shaman's kit and thematically it feels like a Void/Ender skill. End of thread :P
  8. malikdanab

    Suggestion Bring back Dragoon superjump

    Speak for yourself. I know plenty of people who hated superjump and are happy it's gone.
  9. malikdanab

    Suggestion Bring back Dragoon superjump

    If you do that, do the same with jump :P That or make it so jump works like lunge in combat.
  10. malikdanab

    Suggestion Bring back Dragoon superjump

    Too bad invuln frames are shit and sometimes fire-ticks prevent you from getting hit by the fireballs. In the case of goon, Super jump was rarely used in actually combat and was just used to escape.
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