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  1. Sleaker

    Terraria

    what server/mods you guys want? I found tShock + chest/region/sign protection - not much else though.
  2. Sleaker

    Terraria

    I should be able to get a host up on my windows server box 24/7 - with some modification if people are interested.
  3. Sleaker

    Terraria

    I played through for the first time with 1.1 was able to get to hard mode, then the game shit a brick on me. hard mode is HARD by yourself.
  4. Sleaker

    Mortal Online (Free 2 week trial no cc)

    EVE has some form of a tutorial to walk you through the basics, and it's generally not even enough even after a lot of development. MO is brand new in comparison and look how long it took EVE to get a decent tut, so I guess we're all hopeless ;( My first impressions of Mortal weren't that...
  5. Sleaker

    Herocraft 3.0 Bug Report Thread (Heroes/Etc) Part 3

    the 'tping' is NoCheat bugging. and superjump is working as intended other than that fact. Kainzo had me change what it does. The damage issue may be related to how MC handles damage. I did push a fix for some skills earlier, so we'll need to see if they are still causing problems. on a...
  6. Sleaker

    12th Monthly Meeting = 12/27 6PM CST

    Logs are up for the meeting Check them here: http://goo.gl/6jVW1
  7. Sleaker

    Herocraft 3.0 Bug Report Thread (Heroes/Etc) Part 3

    yah, no hooks yet, and spout isn't adding events for it either. so not sure we'll ever get any form of restrictions on enchanting items. Bukkit is a bit annoying when it comes to inventory stuff. they refuse to really add any API for it.
  8. Sleaker

    Herocraft 3.0 Bug Report Thread (Heroes/Etc) Part 3

    We aren't doing anything with Ecnhanting at the moment.
  9. Sleaker

    Herocraft 3.0 Bug Report Thread (Heroes/Etc) Part 3

    Wolf has been redone, it's now a passive that allows you to tame wolves. We are no longer dealing with summonable wolves or any other wolf specializations, they are vanilla now.
  10. Sleaker

    Herocraft 3.0 Bug Report Thread (Heroes/Etc) Part 3

    sometimes they work, sometimes they do nothing. It's one of those, not firing event issues. Any skill that deals damage is bugged to some degree (except icebolt/fireball) -
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