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  1. judgedread540

    Suggestion Fire armor.

    What I meant by 15 seconds is to have it as a active skill instead of a passive. So for 15 seconds you would have a 20% to ignite them for 3-5 seconds.
  2. judgedread540

    The say something about the person above you in the thread, Thread

    ^ What I leave behind, the "left overs"^ is waiting for someone to reply to the thread
  3. judgedread540

    Suggestion Fire armor.

    Fire armor currently has a 20% chance to ignite the target on any form of damage, in the real worlds (Bastion + WS) people don't want to wear gold chest plates as every time you die it'll cost you 72c which is quite a lot at the moment in herocraft. On the other hand in a arena this skill...
  4. judgedread540

    Bug FireArmor and Bleeding effects

    No, bleed will do a lot more damage than fire armor will, i'l pretty sure fire armor ignites for 5 seconds and does around 20-40 damage per ignite. Also the ignite times do not stack therefore multiple hits don't effect that much. Fire armor is more of a skill to blind the enemy and distract...
  5. judgedread540

    Resolved Skills being delayed. (Not resolved)

    When people are strafing around you, it's needed most of the time to spam to get the skills to hit, unless I bind by name which isn't a good idea and you can't in any normal fight. what777 Try using the new ip eu.hc.to
  6. judgedread540

    Don't mind me...

    :o add me ;)
  7. judgedread540

    Don't mind me...

    Fuck you... now I have that in my head... "Fly away in my space rocket, you no need put money in my rocket"
  8. judgedread540

    Don't mind me...

    Where did you get that picture of me.... >.<
  9. judgedread540

    Suggestion Samurai - lets rename some skills!

    I think I should really EtKEnn victim130 w0nd3rb0y PCmonkey11 XxSamdamanxX They all seemed to have some input in the "New samurai skills thread"
  10. judgedread540

    Bug Signs going blank.

    DHX shops aren't chest based anyway ;p
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