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  1. Barnubus

    Suggestion Remove no-pvp for under level 10's within regions

    Getting the reward of drops is the end result of pvp, and denying someone the drops, or loot, is denying someone an aspect of pvp.
  2. Barnubus

    Bug End of Skirmish fall damage leads to Bastion Death

    So, we knocked someone off the edge of a map and after a few seconds I followed him just for chuckles. I was falling when the skirmish ended and died of fall damage in Bastion when I was returned to my spot.
  3. Barnubus

    Suggestion Super Jump needs a warm-up

    The thing is, thats the wrong reason the class should be chosen. Other things need to be adjusted along with this update to make it more effective and not completely useless.
  4. Barnubus

    GG Newerth?

    I can confirm this, Symbolite and I were not in contact during this time. Only afterwards.
  5. Barnubus

    Suggestion Remove no-pvp for under level 10's within regions

    The intention of this plugin was to help NEW players. My issue is with players who intentionally use /hero reset to avoid combat and use it to their advantage.
  6. Barnubus

    Suggestion Remove no-pvp for under level 10's within regions

    Eh, I just suppose I'm not much of a hand-holder. Perhaps instead of basing it off regioned areas, base it off time spent on the server (not time since whitelist). So maybe after 50 hours on the server, or so, you can be pvp'ed.
  7. Barnubus

    Suggestion Super Jump needs a warm-up

    Yeep. Need it to be balanced.
  8. Barnubus

    Suggestion Remove no-pvp for under level 10's within regions

    Protect them from raiders, or they might think you're not a strong enough town to protect them. Either that or they can leave the town region and be safe.
  9. Barnubus

    Suggestion Remove no-pvp for under level 10's within regions

    Raiders cannot break the region, so the player can enter a building, go below ground to escape raiders. It's the towns job to protect the player once they have joined them, after all.
  10. Barnubus

    Suggestion PvP death when you die to fall in combat.

    But you'll still be in combat, it's still part of combat to avoid damage of all kind, including drowning/falling. It's strategy to try and knock someone off a hill or keep them under water long enough to kill them, right?
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