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  1. iAlchemist

    Suggestion Necromancers T2 Skill

    But...but...us necros want new skills, not skills that I never have to use anyways.
  2. iAlchemist

    Suggestion Melee debuff class (Overlord)

    But...but...that is a berserker skill...
  3. iAlchemist

    Suggestion Battle Mage - Revamped Class

    No I mwan root if evil would have to be scripted as an entirely new skill, because normal roots break on damage, it could be scripted like a stun, which makes more sense.
  4. iAlchemist

    Suggestion Melee debuff class (Overlord)

    I I re-wrote a class concept called "Witch" that used a similar mark system called Hexes and applied AoE and targeted debuffs.
  5. iAlchemist

    Suggestion Melee debuff class (Overlord)

    So it's a bard version of a dread knight? Or a dread knight version of a bard?
  6. iAlchemist

    Order and Chaos: The Path to Soul Enlightenment

    Arw classes being reset for this? @Kainzo
  7. iAlchemist

    Suggestion Witch-rewrite.

    Bump for more feedback, ignore the nubby neigh stayers and Trazil, I keep Trazil seperate because he is not nubby (most of the time.).
  8. iAlchemist

    Suggestion Battle Mage - Revamped Class

    Forgot to add this bit, this class should be named spellsword, makes more sense imo, and should not weild a blaze rod. Instead it should weild a sword so it feels less pyro-ey to me. Because right now it's lining up to be a pyro that works around thunder instead of fire, and has one root...
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