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  1. WitchOnaRampage

    Lets talk about grief (new map)

    I think this looks like it might have been an answer on the topic. However I'd like to summarize what I've heard said in this thread: This is what I’m hearing Kainzo is saying he wants: Block protection – a system for protecting towns (groups of players) and personal regions (individual...
  2. WitchOnaRampage

    Lets talk about grief (new map)

    To clarify some aspects of sieging, this is my understanding: Chests/doors etc will be set to open as the standard condition. This means if the siege is successful, chests will be raidable – they just won't be openable by anyone while the siege is occurring. This appears to be the bare bones...
  3. WitchOnaRampage

    Lets talk about grief (new map)

    From my discussion with @TimForReal this rule is being kept. It's not supported by the plugin, as for the current map, so it continues to be down to townsfolk to be aware of what's happening in their vicinity. (Under townships 2.0 the plugin checked for another town in proximity before...
  4. WitchOnaRampage

    Lets talk about grief (new map)

    My understanding from @TimForReal is that runestones can't be created in a region to which you don't have perms. However a stolen one could be used by someone to recall into a region for which they don't perms.
  5. WitchOnaRampage

    Lets talk about grief (new map)

    And now it's me you're misunderstanding *smiles sweetly* The initial proposal does NOT include having a mechanic for regenerating blocks broken during a siege. Player desire to have such a mechanic is part of what's being discussed.
  6. WitchOnaRampage

    Lets talk about grief (new map)

    @JacobBurkey to clarify a couple of points: It seems that when you see players mention PvP and PvE you're assuming they're wanting a divided map. I don't think anyone is suggesting that, that I can see. Rather they are perhaps referring to preferred playstyles. This is a key part of why this...
  7. WitchOnaRampage

    Lets talk about grief (new map)

    @Vendetice Personally I would much prefer you join this conversation under a valid MC name so we know who we're talking to.
  8. WitchOnaRampage

    Lets talk about grief (new map)

    Erm, I would like to find out what "WOOD" includes here - It could include logs, planks, steps, half blocks, wooden doors, trapdoors? Needs investigation.
  9. WitchOnaRampage

    Lets talk about grief (new map)

    I've just finished my first coffee for the day and am starting on this thread. So I don't have a picture of what's being said as yet. For a start, this is the DEFAULT list of "soft" blocks that would be breakable as a result of siege: - DIRT - GRASS - LONG_GRASS - COBBLESTONE - GRAVEL - SAND -...
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