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  1. Diavolo1988

    [City] Skyforge [36]

    RE: Skyforge: NOW RECRUITING! Hey there. SkyForge currently has rings on R=100. Not sure what we are supposed to have though. We are currently a [city] and in a [kingdom], so according to the Herocraft post on the Minecraft forums we should have R=150 (city gives 100 and being in a kingdom...
  2. Diavolo1988

    [City] Skyforge [36]

    RE: Skyforge: NOW RECRUITING! Hey all, I have made a topic for the construction of the KoE railroads in the KoE subforum. Further discussion about the railroads (except if its just about SkyForge stuff) should be done there. EDIT: forgot the link :P...
  3. Diavolo1988

    [Capital] Fiore [32] - KoE

    RE: The Capital City of Fiore hello my favorite capital city =D how are you doing over there? in SkyForge we are flourishing as always and one of our current projects is the railroad to Fiore. (getting smaller cities connected to the capital by railroad is always important as we all know from...
  4. Diavolo1988

    [City] Skyforge [36]

    RE: Skyforge: NOW RECRUITING! Ok, I got some updates about SkyForge railways. Now I have made a station for departure and one for arrivals. The departure one has an area with boosters (not currently enabled due to boosters being illegal), a button for making the boosters send you and your cart...
  5. Diavolo1988

    [City] Skyforge [36]

    RE: Skyforge: NOW RECRUITING! That sounds like a great idea capn! however, it would be nice with a railroad to Fiore and to the KoE Collosseum to make it more accessible even though its out in the wild.
  6. Diavolo1988

    [City] Skyforge [36]

    RE: Skyforge: NOW RECRUITING! Well, there has been talk earlier about an arena. First we tried buiding it up in the air with the other stuff, but came to the conclusion we wanted it on the ground. Perhaps this is where we should put the arena? If not I suggest some sort of mansion building...
  7. Diavolo1988

    [City] Skyforge [36]

    RE: Skyforge: NOW RECRUITING! hey, I have started building more of the wall in south now. Have been doing 2-4 blocks at the bottom of the wall in cobble and the rest in sandstone and so far I think it looks pretty good. We'll see when its done.
  8. Diavolo1988

    [City] Skyforge [36]

    RE: Skyforge: NOW RECRUITING! yea, I probably should have noticed. The clifftop thing will be pretty cool when its done, but I think the sandstone might be a bit invisible (atleast on my texture pack) since its pretty similar to dirt/sand. I think mixing sandstone with some other material...
  9. Diavolo1988

    [City] Skyforge [36]

    RE: Skyforge: NOW RECRUITING! I have been working a lot lately on a circular wall that follows the terrain, making a natural defensive perimeter as well as a good looking border to an area that we can keep lit and "cultivated". I have been basing the current wall on R=100 from the center which...
  10. Diavolo1988

    [Capital] Fiore [32] - KoE

    RE: The Capital City of Fiore hey Fiore, you city name is short for Fiore della morte? (flower of death) I just noticed from Amgromas signature. Have always thought of Fiore as just flower, nice and cozy.:icon_razz:
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