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  1. Beau_Nearh

    Suggestion Druid direction worries

    My thoughts too was that it would be a renamed and re-coloured dragons breath. Cool down wise you would be taking away a considerable amount of damage that druid can inflict (so basically a nerf just so that the skill doesn't require a regent). This would really affect the class as it only...
  2. Beau_Nearh

    Suggestion Healer passive

    Right, as it is now. It is quite hard to level a healer class due to the low damage output they have considering most mobs have around about 1500 HP at 1500 blocks out from spawn. I am aware that certain classes have skills that do extra damage when used on undead targets but id still like to...
  3. Beau_Nearh

    Suggestion Druid direction worries

    Right, for ire to have a damage out put of 150. The players druid build would require a level 28 intellect. You will not ever come across a druid with this attribute build as intellect only affects two of the current skills. Ire and bolt. As it is now, the average intellect level varies between...
  4. Beau_Nearh

    Suggestion Druid direction worries

    As my original post states, I am not against adding a warm up to entangle at all. I am against adding a 1.5 second warm up as I feel it should be 1 second at most. Now, the role of balance is to well, balance. This doesn't include taking into account lore considerations as again, it will affect...
  5. Beau_Nearh

    Suggestion Druid direction worries

    dam you David Bowie! Not like I didn't already have that song on one of my spotify playlists anyway.. :o
  6. Beau_Nearh

    Suggestion Druid direction worries

    [ From my experience in using druid, it is one of the best if not the best class in terms of kiting due to its skill set. This is great for a class that should be focused on team healing while dealing minimal damage. However, before I unlocked bolt. I managed to get a 2.8 KDR against...
  7. Beau_Nearh

    Suggestion Druid direction worries

    @Ruger392 Are you just going to disagree or are you going to give a reason to why you disagree?
  8. Beau_Nearh

    Suggestion Druid direction worries

    Disclaimer; I am aware this isn't the final changes, but I do not like the proposed changes at all (No, Im not biased because Im currently playing druid). So, after having a look at potential druid changes. I'd like to add my thoughts onto the potential changes as Im not a big fan of the...
  9. Beau_Nearh

    Suggestion [Township] Turret suggestion/ revamp

    The stats for both the turrets are looking pretty solid, reminds me of sentries in TF2 a little bit (which is good). The self destruct timer may be a little too short but I suppose if its a problem, it will come up within testing. Also, will the temp-turrets be limited to personal regions +...
  10. Beau_Nearh

    Suggestion [Township] Turret suggestion/ revamp

    I agree with the limited number of turrets, I also do like the temp turret idea. What would your thoughts be when scaling it to the other permanent turrets damage wise ect?
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