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  1. w0nd3rb0y

    Suggestion Let's talk about Paladin

    FFS, no one gets it do they? No ranger should not beat pally 1v1, that is exactly what I am saying. Rangers roll in team fight is to kill squishy players. A ranger should easily face roll low armored targets, not tanks. Hitting arrows is not hard btw. I'm over people talking about how ranger is...
  2. w0nd3rb0y

    Suggestion Let's talk about Paladin

    Ranger shouldn't be beating pally, so your suggestion sounds like you want to cripple the class to allow a archer defeat a heavily armored tank?
  3. w0nd3rb0y

    Suggestion Re-add samurai class, I made some abilities too.

    Blade grasp and bleeds, Sammy should be a swift low armor high dmg warrior. Less about sacrificing health for dmg, that is zerkers job. Should be in and out while leaving its targets bleeding til death
  4. w0nd3rb0y

    Suggestion Re-add samurai class, I made some abilities too.

    I still want to see speed 3
  5. w0nd3rb0y

    Signature Test Thread

    Boom
  6. w0nd3rb0y

    How To Create GUI Elements in Macro Mod! (Cooldowns/Mana Bar)

    It's pretty simple. Here is the script for the Macro. Follow instruction on how to make a .txt file from the OP. IFMATCHES(%CHATCLEAN%,"^ \[Skill\] Player used Skill on (.+?)!"); Set(#counter1, 15); do() SetLabel(@skill,&cSkill %#counter1%); Dec(#counter1)...
  7. w0nd3rb0y

    Cooldown Bars Video Guide

    Take the $${ }$$ OUT of the SCRIPT txt file and replace $$<DruidCD.txt> with $${$$<DruidCD.txt>$$}$$
  8. w0nd3rb0y

    Cooldown Bars Video Guide

    set CD time in progress bar to 1 second less than actual cd. So this example will be 59
  9. w0nd3rb0y

    How To Create GUI Elements in Macro Mod! (Cooldowns/Mana Bar)

    Also you are making it more complex than need be, number one, make cd time one second less than actual cd, considering it is waiting 1000ms, second, don't put $${}$$ in your script, instead change onchat to $${$$<skill.txt>$$}$$. That is all
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