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  1. spartanman118

    Suggestion Reborn

    I think it would be better as just an instant heal instead of the invuln. The idea of giving disciple an invuln that they don't even have to activate doesn't seem right to me.
  2. spartanman118

    Suggestion [General] Ninja/Thief Armor

    You do know that you have a "sword" that does 12 damage, and a skill that does INSTANT (20 - 25 can't remember off the top of my head) damage without the need of a reagant or anything, correct? And if you can space out your skills correctly and use this "sword" in-between each of your skills you...
  3. spartanman118

    Suggestion Region Holes

    First off, I am good friends with the person that created that "hole". The "hole" used to be bigger and he was going to make it into an arena but people were using it for their addvantage in PvP before he could continure work on it. So a few days ago we decided to just fill up the top for the...
  4. spartanman118

    Suggestion Region Holes

    If you see a giant pit, why do you go in it if you know people will attack you? And you can always recall out or buy a port. This isn't a big deal and people are free to do what they want with their personal regions because they've payed for it, in-game and in real life. So either don't go near...
  5. spartanman118

    Suggestion [General] Ninja/Thief Armor

    Like I said, you are a melee class and you shouldn't rely as much on your skills. Garrote isn't about damage but a silence, so it's fine where it is. And it should require you to be sneaking because that is your biggest advantage as a rogue spec.
  6. spartanman118

    Suggestion [General] Ninja/Thief Armor

    I'm going to start off with, ninja/thieves are melee classes and you should treat them as such. They shouldn't rely on their skills as muh as you say or you are playing the class WRONG. So they don't need more stamina than you think. Just play the class right and don't charge your target like a...
  7. spartanman118

    Suggestion Eviscerate

    First off unigue means different, and it's not different when both classes have the skill. Second ninja has smoke/backflip and thief has theivery/backstab which makes them both unique. Thirdly as a ninja you shouldn't have to be completely dependant on your skills when you are a melee class.
  8. spartanman118

    Suggestion Alchemists.... The transmute ore.

    I think that fire aspect swords/bows should stay out of the game entirely. I mean, they were taken out for a reason.
  9. spartanman118

    Suggestion Eviscerate

    Which is why it should have a long cool down. Other instant damage skills require something from you (empathy works only if you have taken damage) or from the other person (inversion requires that the other person uses mana).
  10. spartanman118

    Suggestion Eviscerate

    You do realize that eviscerate is instant damage through armor. There is no skill to using it, it's a point hit kind of skill that does a large amount of damage instantly. And like some of the other skills that do instant damage, this doesn't reguire a reagant/damage to ones self/mana loss to...
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