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  1. judgedread540

    Suggestion Necromancers

    35% of your mana gone still leaves you enough to do damage, after you run out of mana you can just dark ritual (takes 100hp for 15 mana), and then drainsoul (at level 60 deals around 130hp and heals 110) this means you actually heal and it costs no mana. I've defeated paladins many times using...
  2. judgedread540

    Suggestion Necromancers

    I agree with kwong on the web aspect, the range on web is the same as poison (15 blocks). Upon finding him in the wild and without taking him by surprise, a necro can destroy a ninja with next to no effort at all. All I have to do is web, poison, decay, plague, drainsoul then despair and they...
  3. judgedread540

    errr, wut?

    errr, wut?
  4. judgedread540

    Dev Notes 4.6+

    I personally highly disaproove of the micro transaction butcher, why should we have to pay to get some mobs? Mobs are a part of minecraft and should spawn naturally. In my opinion it's slightly pay to win, those of us who can't afford/don't want to waste money won't have mobs as often as those...
  5. judgedread540

    I gotta read that shit!

    I gotta read that shit!
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