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  1. Pugglez_

    Suggestion Townships 3.0

    You don't even have to know all the other mechanics of township 3.0 to know that this is killing pvp. All you have to know is the fact that there are turrets that deal a crap ton of damage and safe zones people can easily hide in. Do quarries, mines, or other features in any way even related to...
  2. Pugglez_

    Suggestion Townships 3.0

    When was it like this?? And why should it be like this? Before Townships 3.0, even just the fact that you are defending inside your town is an advantage. Since you have regions, you could set up sneaky tunnels to gank raiders from behind. And can have as much chests that have supplies, compared...
  3. Pugglez_

    Suggestion Townships 3.0

    But anyway, no use in arguing since it has already been nerfed. (And also I'm having bad Internet connection, so I'm on mobile which I hate to type wit). I will put my I'm input when I have tested the nerfed arrow turrets. I just simply argued against what others have said that turrets were...
  4. Pugglez_

    Suggestion Townships 3.0

    1 Arrow takes more than 3 seconds to fire? The day when we raided you guys, there were a couple of times when it shot 2 arrows in one second. Sure maybe it does shoot an arrow per 3 seconds, but theres also the other turret that we have to worry about. And not only that, if we're already having...
  5. Pugglez_

    Suggestion Townships 3.0

    And like irish said, how can you disagree with irisman81? @devotedworker. Well, I wouldn't expect any good reason coming from someone who tested MythicMobs before release only as a Cleric (which has tons of heals and can obviously sustain the powerful mobs). "Hey, I'm a max cleric and I'm not...
  6. Pugglez_

    Suggestion Townships 3.0

    Of course the person who hasn't even tested attacking a town with a turret says this. Not hard to disable? They are 10 blocks up in the air, which means only mobility classes can reach them. Even then, there will be other turrets shooting at you. Not to mention that they deal a half of your...
  7. Pugglez_

    Bug DarkScythe

    @mung3r Still doesn't work, just tested.
  8. Pugglez_

    Suggestion Mythic Mobs Suggestions

    If mythic mobs are supposed to be intended to fight against with a group, then they need to spawn only near the 3k borders of the map. Or in dungeons. Why are new players or low lvl being forced to fight these obviously strong mobs? And btw when I tested killing mythic mobs, I was a lvl 50...
  9. Pugglez_

    Suggestion Mythic Mobs Suggestions

    You also have to realize that currently they are so common that you can probably find 3 skeleton kings, 2 undead zombies, and a spider king all within 20 blocks of each other. And there's also normal mobs. In a swamp you would have to face both the mythic mobs and the swarm of other normal mobs...
  10. Pugglez_

    Suggestion Townships 3.0

    Here are my suggestions for the Townships: -Nerf the Arrow Turret's damage. Or at least make it so it doesn't pierce armor. This will make it so there would be more strategy planned like having a tank in the front tanking the damage. -Have only ONE region that is to be pvp-protected. Having...
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