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  1. Dsawemd

    Suggestion Make civilians be worth 0, instead of -0.33

    hotfix behavior patch If you REALLY need to defend your "Elo" that hard, try using fire/lava ticks, mobs, or fall damage to take the final blows. People who are really bum rushing will quickly lose durability on items, and soon be naked, making them easy to manage and easy to PvE murder.
  2. Dsawemd

    Suggestion PVP vs PVE Experience

    Last map, the PvE world was severely underutilized. I applaud making PvE more appealing this map, it hopefully will draw in new RPG non-pvp players, as well as make more room for pure PvPers on Aegis. As of right now, it is more efficient to level on PvP unless you have a huge party with lots...
  3. Dsawemd

    Suggestion relics from fishing

    IMO Farmer fishing has enough incentives with Enchanted Rods/Bows, regular Leather Armor, Gold Apples, and Exp gain in addition to the fish. Also, why we can't have nice things: people would auto-fish all day. I would like to see Farmer have a chance to gain profession relics while leveling...
  4. Dsawemd

    Suggestion /ch DJ

    Since there are many things to talk about with Hc.to/music, we should have a non-auto join chat to talk about them all in, called /ch DJ or /ch Music.
  5. Dsawemd

    Suggestion Shaman Skill - Banish

    @0xNaomi Thoughts specifically on allowing the Engulfing Totem debuff to last a bit longer so that Shaman can chain fall damage with the agility loss by using WindGale or ForceTotem?
  6. Dsawemd

    Suggestion Upcoming PvP party limits and concerns

    Need info Instead of "party 10 ploz" (on vacation, missed premiere of Clans): What are your reactions to the first few days of PvP objectives? Has any town controlled a majority of the objectives by splitting their forces? Does any town have more than 15 active PvPers (=3 teams) at a time?
  7. Dsawemd

    Suggestion Shaman Skill - Banish

    Yes, any New Skill to an established class usually sees additional small adjustments. edit @malikdanab et al. - If no Banish, what about the Force/Engulfing Totem tweaks to add Fall damage (especially for low-AGI tanks) into Shaman's rotation? /edit In this case the Additional Changes might...
  8. Dsawemd

    Suggestion Shaman Skill - Banish

    1. Change EngulfingTotem to grant a Debuff-over-time (no more than 2 seconds duration) of -20 Agility. This will allow for the first ForceTotem fall to do some damage. And- Change ForceTotem to never grant safe fall. Chaining ForceTotem after the EngulfingTotem (reduces AGI by 20) should do...
  9. Dsawemd

    Suggestion Shaman Skill - Banish

    The synergy comes from the fact that shaman relies on fighting in clever locations, using their environment to help them place the smartest totems they can. Consider the following: Banish: 8 second stun while invuln. While the Banish is happening, the shaman: A) Shaman sees opportunity for OP...
  10. Dsawemd

    ALERT Supporter Launch Promotion!

    Great Promotion Y'all!
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