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  1. Beau_Nearh

    Suggestion New Support Class Idea- The Tinker

    I disagree, if using the standard golem movement speed there won't be that much diffrence between a golem walking to their target and a shaman recalling thier previous totem and placing another. When using entities like this too, you'd have to take into account how the servers TPS effects them...
  2. Beau_Nearh

    Suggestion Relic's!

    Yeah, this is why I suggested it. Every time I was mining, I would always favour another free inventory slot for resources rather than a I-III tier'd relic.
  3. Beau_Nearh

    Suggestion Relic's!

    Yeah this would be my main concern. Could perhaps have a loot table that has items such as diamonds, crafting regents, ect in rather than it being solely based on souls. The main reason why I suggested limiting it to rune smith and alchemist was because I felt they are two of the least chosen...
  4. Beau_Nearh

    Suggestion Relic's!

    So, right now with the current relic system. You end up with mostly a load of useless relics that you don't/ won't use because you can't find a V relic to create a codex. Because if this, they are next to valueless due to them being quite common drops. So, my suggestion would be to give players...
  5. Beau_Nearh

    Suggestion New Support Class Idea- The Tinker

    Thoughts; +Depending on if the shaman's skill set gets changed would sway my decision (this is pretty much a very very good rework of the shaman with a very nice twist) (this in, shamans role reworked?) +if the TPS is low, it would heavily effect the golem and the class overall because of how...
  6. Beau_Nearh

    Suggestion Township 3.0 rework ideas

    Collection of materials for one bulk upgrade is in my opinion boring and where's the fun in that? Where's the indication to people looking into the town of how fast it's growing/ how close is it to being upgraded? This should be a key point that needs to be taken into account due to the super...
  7. Beau_Nearh

    Suggestion New Support Class Idea- The Tinker

    I really like how creative it is but it feels a little too much like a shaman. Mech = Walking totem with HP.
  8. Beau_Nearh

    Suggestion Township 3.0 rework ideas

    My thoughts; >the required blocks for each building are there for two reasons; 1.) to slow down the process of actually creating that many regions, just like devoted said. Anyone with enough funding could easily create a top tier super region due to the fact there are no block requirements. 2.)...
  9. Beau_Nearh

    Residence system discussion

    Haha, alright. Once I set more things up ill post an update here on if it does or not.
  10. Beau_Nearh

    Residence system discussion

    Thought so, would there be a possibility of linking the 'shelter' to a town bank just in case player funds drop to 0?
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